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View Full Version : Machineflesh 3D Challenge Entry: Renato Luiz Fochi Filho


foche
05-01-2004, 04:55 AM
Renato Luiz Fochi Filho has entered the Machineflesh 3D Challenge.

foche
05-01-2004, 05:01 AM
http://www.cgnetworks.com/challenge/entries/5/3499/3499_1083384104_medium.jpg (http://www.cgnetworks.com/challenge/entries/5/3499/3499_1083384104_large.jpg)

when the earth was totally covered by the water, the humans had to discover a way to breed in this new ambient...or we all will be extincted

foche
05-22-2004, 05:49 AM
http://www.cgnetworks.com/challenge/entries/5/3499/3499_1085201392_medium.jpg (http://www.cgnetworks.com/challenge/entries/5/3499/3499_1085201392_large.jpg)

Just a test till get the right look of the character

foche
05-29-2004, 05:05 AM
http://www.cgnetworks.com/challenge/entries/5/3499/3499_1085803510_medium.jpg (http://www.cgnetworks.com/challenge/entries/5/3499/3499_1085803510_large.jpg)

I ve started the model on wings 3d to get the basi shape...then i exported to zbrush to put the details and cause of the more sculpt like tools to use

Antropus
05-29-2004, 08:10 AM
Mais um brazuca na área!!!!
Manda brasa rapaz e posta mais updates aÃ_. Só mais 20 mÃ_seros dias para o final do challenge :(
Mas eu sei que vc consegue! Bora trabalhar!

Abração,
Kris

foche
05-29-2004, 07:08 PM
Valeu Antro....incentivo vindo de vc eh uma honra.
Alias, parabens pelo seu post aqui do machineflesh, absolutamente incrivel cara:applause:
Eu sei q tah em cima do prazo,,...mas a facul me consome muito tempo....mas o corpo jah tah a caminho assim como orelha e acessorios...valeu mesmo brother!:)

The next step will be the ears and accesories of the character

Tremoside
05-31-2004, 10:53 AM
Hi foche,

Welcome here!!! Your concept sounds good, and your first steps with the modelin are goin well. Especially i like the solution of the nose...Keep it up!!
Cya,
Tremo

foche
06-02-2004, 04:29 AM
http://www.cgnetworks.com/challenge/entries/5/3499/3499_1086146978_medium.jpg (http://www.cgnetworks.com/challenge/entries/5/3499/3499_1086146978_large.jpg)

Well....I ve started to model the body entirely on zbrush 2 ...and this is the stage until now.....i hope i could put his head in his body smoothely:)
Im stucked on the mechanical parts of his body...i hope i can finish at time!
please...post some comments:)

foche
06-02-2004, 04:34 AM
no comments?

foche
06-05-2004, 06:48 AM
http://www.cgnetworks.com/challenge/entries/5/3499/3499_1086414536_medium.jpg (http://www.cgnetworks.com/challenge/entries/5/3499/3499_1086414536_large.jpg)

Those are the zspheres ive used to model the body and hands in zbrush 2....all comments are welcomed

foche
06-05-2004, 06:58 AM
http://www.cgnetworks.com/challenge/entries/5/3499/3499_1086415112_medium.jpg (http://www.cgnetworks.com/challenge/entries/5/3499/3499_1086415112_large.jpg)

here are a preview of how im imagine the scene...those things on his back are the bag-filter....theres a lot of things to do yet!!!

BESTrin
06-07-2004, 07:19 AM
i like the idea of the mechanical modification alowing him to breath underwater. I dont realy understand how it works or how it integrayes into the body but then again i havent put that much thought into it. I dont realy like the head. proportionaly it seems to be alititle to flat and round. You might consider using Zbrush (a great prog) to bring out some of his facial features and add allitle more dept. Looks good though. The back is allitle to curved in the pose, looks unnatural. But i like it. Keep it up.

foche
06-12-2004, 08:16 PM
Thanx for the comments...i agree with you about the pose of the character....i tried to change, but the mesh was skinned yet...so i cant change his position....im trying hard to finish this guy at time...:)

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