View Full Version : Proper way to set up ref photos
04-30-2004, 09:57 PM
I want to sculpt a head in 3DS max. I have a few side and front photos. What is the best method for setting them up in photoshop to model in max accurately
ctrl+R - rullers
(do this for front view) then drag rullers from top and place them for example:
and now on side view image place the rullers as on front view but don't look at image just the rullers units and resize image to match the rullers as in front view. Uh! I hope I explained it clearly enought.
01-18-2006, 05:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2014, Jelsoft Enterprises Ltd.