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emrea
07-14-2002, 10:18 PM
hi,
i used physique modifier on cs and added noise to bump map but mapping coordinates not moving with object.while object walking,
noise map is not same coordinates on object on every frame.
i mean looks like uwv gizmo not moving and when object move mapping coordinates changing on the object.
i used object xyz and world xyz both of them worked same.
if i use explicit map channel then uwv gizmo is on pivot only.
how can i fix that please?

Jed
07-15-2002, 06:42 PM
Add an uvw map channel to your object stack under physique and check mapping xyz to uvw. In the material editor, put explicit map channel in your noise's source coordinates.
Everything should be fine.

emrea
07-16-2002, 12:47 AM
thanks a lot :)

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