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Nicool
04-30-2004, 12:43 AM
Hye,
How to add an object to a display layer through mel? Whne working in Maya, nothing is retruned in the Script Editor :( And teh F1 doc helps to creates display layer only ;(

h0tice
04-30-2004, 04:46 AM
just edit the code, this code creates a displayLayer and then add the selected object to the layer.


createDisplayLayer -name "layer1" -number 1 -empty;
ls -sl;
layerEditorAddObjects layer1;

:)

dwalden74
04-30-2004, 01:13 PM
Adding an object to a layer is just making a connection between the object and the layer. You can do this easily via MEL:

connectAttr displayLayer.drawInfo object.drawOverride;

:beer:
David

Nicool
04-30-2004, 01:38 PM
hOtice : good idea to use A\W mel built functions :)
dwalden74 : but I prefer your method in mel my workflow :beer:

Thanks both mates :)

dwalden74
04-30-2004, 01:51 PM
You can also use

layerEditorAddObjects layerName;

this will add the current selection to the layer named "layerName".

-d

MunCHeR
09-03-2004, 04:06 PM
hey guys just wondering if this is simply done, most of my work is importing dwg files for archi tectural viz, so how I normally do it is import the drawing then breal it up into floor, side, front etc and add the different parts, but whats really annoying is when I add say the floor plan to its own layer it gets a uniform layer colour, is there a way to keep the dwg files original layer colour because its manageable with a simple design but aometimes it makes it really hard to make out whats what:scream:

Thanks for your time

MunCH

Iconoklast
09-03-2004, 05:39 PM
there's a modified outliner on http://www.naughtynathan.supanet.com/data/mel.htm but its for maya 4.5 and doesn't quite work on 6.0. I mention this because in the outliner is has a 'Send To Layer' feature, which allows you to send your selected objects to your created layers, that looks particularly nice.

Whch brings me to ask; Anyone know how to get mel to pickup your list of your current layers?

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