View Full Version : MAI : The Spider Killer
harshdesign 04-29-2004, 08:51 AM Hi friends...this is a lowpoly character i did recently. Did the modeling and texturing and now working on her animation and cloth simulation. Hope u like it and feed me some critics
Check out the complete process/work here
http://www.geocities.com/harshdesign2004/3dworkz/mai.html
View 1
http://img50.photobucket.com/albums/v154/harshdesign/3dworkz/mai01.jpg
Her Robospidey
http://img50.photobucket.com/albums/v154/harshdesign/3dworkz/mai_robospidey01.jpg
Her Weapons and Spy Locator
http://img50.photobucket.com/albums/v154/harshdesign/3dworkz/mai_weapons01.jpg
Check out the complete process/work here
http://www.geocities.com/harshdesign2004/3dworkz/mai.html
Enjoy :)
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xtrm3d
04-29-2004, 09:32 AM
whooaa. the texture ..look really good ..
how much poly do you have ?
hey harsh....
nice work pal....
i think her hands look big compared to the body.....
atleast in the closeup pic seems so..
rest is wonderful....major work for textures yeah....great awesome man.
coo_kie73
04-29-2004, 10:13 AM
Looks good. Have a nice feeling with your pics. Very comfortable feeling. Can't wait to see the animation. :)
WWWWWOOOOWW!! Good work, i loove her tits:drool:
great texturing!
Shaykai
04-29-2004, 10:32 AM
Great work, superb texturing. I would reccomend sticking the gun in her other hand so she can see the screen better :) great job!
Shaykai
Solesurvivor
04-29-2004, 10:52 AM
nice work , but i do think the texture around talisman/breasts is a bit too light imo, and at the sides of the breasts you can see some stretching occur.
but great work nonetheless :thumbsup:
jawine
04-29-2004, 01:13 PM
Some minor crits: The black lines around the cleavage and the very light breast texture don't look so good,
and you spent more than 1000 polys on the weapons, that's quite a lot imho because they don't look like they were made out of so many poly's, so maybe you can reduce some poly's there :)
Other than that: Nice character design and good job :beer:
frameless
04-29-2004, 01:44 PM
great work! but there is one (call it) mistake. The spy locator should be in the other hand otherwise she cannot use the display very well.
again, superb textures and model!
harshdesign
04-29-2004, 07:39 PM
thanks a ton to all...
xtrm3d : mia's got 2172 polys
and yes for sure, i missed this that the gun is gonna be in her other hand...will correct it after...
another view and wire...soon will post the texture maps also
http://img50.photobucket.com/albums/v154/harshdesign/3dworkz/mai02.jpg
Wireframe 1
http://img50.photobucket.com/albums/v154/harshdesign/3dworkz/mai_wire01.jpg
Wireframe 2
http://img50.photobucket.com/albums/v154/harshdesign/3dworkz/mai_wire02.jpg
and you can check out the texture maps and more thru this link
http://www.geocities.com/harshdesign2004/3dworkz/mai.html
Enjoy :)
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