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Seven
04-28-2004, 09:32 PM
Hi

Ive created an animation in Maya of a person walking to a bench, sitting on the bench etc etc. I think that ive animated it slightly to quick and if I could slow it down, it could improve it.

The animation consists of loads of keyframes on various bones so manually increasing the gap between each frame would be, well a nightmare :)

Is there a way to select every keyframe on every bone in the timeline together, then some how increase the spacing between them all in the hope of lengthening the animation therefore slowing the pace of it ?

Atm my animation is set to 25 fps, however if i change that to 30 fps the timing in my eyes seems alot better. However I need this animation at 24 fps (uni rules) So I cant use that to solve my problem.

Thanks alot

Sevv

Gnimmel
04-28-2004, 09:43 PM
If your character animation is the only animation in the scene that you want to scale, then open the dope sheet and turn on View->Scene Summary. This will show all the keyframes in the scene file. Select them all and scale them to speed up your animation.


Richard

Seven
04-28-2004, 09:59 PM
mate you are a genious :thumbsup:

Thanks alot, solved alot of problems \o/

nottoshabi
04-28-2004, 10:19 PM
You could also use the scale tool in the graph editor. to scale time. I find it much easier.


Good luck
:bounce:

john_homer
04-29-2004, 08:12 PM
or for even more options....
menu -> edit -> keys -> scale keys.

is exactly for that purpose...
and is the most accurate way...........

.j

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