Fedron
07-14-2002, 02:36 AM
Ok guys lets see if somebody can help me.
I've been using the mel script advanced skeleton from AnimationStudios. I downloded it from highend3d. This script is very cool like a biped substitute for MAYA.
But i'm having problems using it with blend shapes at the same time.
My character is a low poly single mesh. I rigged it. I made a pose with the advanced skeleton. But when i use the blend shapes slider the all mesh go to the same position like the blend shape target, i mean the all body not only the face expression.
I checked that the In-Between Blend shape option is UNCHECKED so the deformation should happened in parallel. But this doesn't affect the problem.
I have another character wich is a single mesh too but i made the skeleton myself and i don't have any troubles with blend shapes.
Can somebody help me?
I've been using the mel script advanced skeleton from AnimationStudios. I downloded it from highend3d. This script is very cool like a biped substitute for MAYA.
But i'm having problems using it with blend shapes at the same time.
My character is a low poly single mesh. I rigged it. I made a pose with the advanced skeleton. But when i use the blend shapes slider the all mesh go to the same position like the blend shape target, i mean the all body not only the face expression.
I checked that the In-Between Blend shape option is UNCHECKED so the deformation should happened in parallel. But this doesn't affect the problem.
I have another character wich is a single mesh too but i made the skeleton myself and i don't have any troubles with blend shapes.
Can somebody help me?
