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Fedron
07-14-2002, 02:36 AM
Ok guys lets see if somebody can help me.

I've been using the mel script advanced skeleton from AnimationStudios. I downloded it from highend3d. This script is very cool like a biped substitute for MAYA.

But i'm having problems using it with blend shapes at the same time.

My character is a low poly single mesh. I rigged it. I made a pose with the advanced skeleton. But when i use the blend shapes slider the all mesh go to the same position like the blend shape target, i mean the all body not only the face expression.

I checked that the In-Between Blend shape option is UNCHECKED so the deformation should happened in parallel. But this doesn't affect the problem.

I have another character wich is a single mesh too but i made the skeleton myself and i don't have any troubles with blend shapes.

Can somebody help me?

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