PDA

View Full Version : still: couloir


belicre
04-26-2004, 08:45 PM
http://morfstudio.free.fr/stuff/wips/img/belicre/couloircit%E9noboloc.JPG

Hello to all
Here is my last creation. I have done this pic with maya5.0 and rendered with mentalray!!!
Thx.

MorfStudio

greentek
04-27-2004, 01:05 AM
Very nice image. Simple and fine. Good work:thumbsup:

belicre
04-27-2004, 04:54 PM
thx man :beer:

SideShow
04-27-2004, 05:50 PM
i like it too, but i would like to see a bigger render :p

pitiwazou
04-27-2004, 07:04 PM
very good image, i like it, good job ;)

Ingham
04-29-2004, 04:08 PM
Very nice render :) Bigger should be better :D

PiPS
04-29-2004, 04:31 PM
Hi ?!

Very nice image, i like the light !
Perhaps, some small stones or sheets on the ground ?!
No ?!

xtrm3d
04-29-2004, 09:21 PM
really nice..
could we see a bigger renderre please..
a really nice couloir :beer:

belicre
04-29-2004, 11:26 PM
Thx dudes !!!

Sorry for my picture size :shrug:
I want do to more biggest but i have loose my scene :cry:

MorfStudio

crop
04-30-2004, 02:28 AM
good,good,that is I can explain only

crop
04-30-2004, 06:10 AM
I like all in the image

I can't explain anything except said best

Aureyl
04-30-2004, 12:02 PM
Very very nice! Nice lights, nice maps.
Very good job Belicre :thumbsup:
He must have 4 stars!:thumbsup:

stuzzi
04-30-2004, 05:14 PM
that's a great rendering.more and more stars for this guys!

However the environment need more depth and the tone is too uniform..there's no informations enough to have a credible set.

sebcesoir
05-15-2004, 09:32 PM
one word : Great! Nice atmosphere.. Not easy to do with mental ray....
I specially love the rendering of the ground stones...
hard too is to have a good rendering of stones bump, but you succeed well.. Noot too light, not too stong.. Good job!
I wan to see the exterior!

Bredro1
05-15-2004, 09:51 PM
Really good image....I like the atmosphere of it.
It has a very calming feel to it.

Panupat
05-15-2004, 11:42 PM
your light is spreading on the floor too unaturally... it caught my eye. your floor plains are being seperated by the light directions. you should really pull your light further away or just use directional light...

apart from that everything looks nice

bertuccio
05-16-2004, 01:31 AM
:thumbsup:

It's a good Work

I wait the next picture.

I'am sure that will be amazing pict, may be a charcter???

:bounce: Bertuccio :bounce:

CGTalk Moderation
01-18-2006, 04:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.