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View Full Version : serius bump mapping problem


Miguelin
04-26-2004, 02:32 PM
One object. Lots of projection and materials.
In one shader i use a bump texture using the same projection.
In texture hardware i select bump chanel so in the viewports the texture fits correctly. The bump map just is where I want. The uvcentric is ok too.

The render its really strange. Dont know what is the problem, i have look to almost all the available option but no way.
I have try to make a standalone projection for the bump the result is the same.

Please help.


http://www.meligrana.net/donj/ftp/uv2.jpg
http://www.meligrana.net/donj/ftp/uv1.jpg
http://www.meligrana.net/donj/ftp/bump.jpg
http://www.meligrana.net/donj/ftp/mal.jpg

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