evil_twin
04-25-2004, 08:22 PM
Hi.
I'm looking for information regarding the complexity of geometry in modern game engines. That is I'd like to know for example how many triangles does a game level in modern FPS game have, how many textures (and how big) for a single game level etc.
If any of You guys knows anything about that or know where to find it I would very much appreciate your answers.
Greetz
I'm looking for information regarding the complexity of geometry in modern game engines. That is I'd like to know for example how many triangles does a game level in modern FPS game have, how many textures (and how big) for a single game level etc.
If any of You guys knows anything about that or know where to find it I would very much appreciate your answers.
Greetz
