View Full Version : copy from westwood
3Ants 07-13-2002, 05:23 AM It's a "homework"
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looks good...what was the triangle count they gave you?
lildragon
07-13-2002, 08:10 AM
very nice indeed, when you say "westwood" do you mean westwood studios?
Goldfish
07-13-2002, 02:39 PM
Looks really good indeed! Looks like there is a hole between the stairs and the entrance..could we get some more angles?
For those who don't know: it's Yuri's barracks from Red Alert 2: Yuri's Revenge, a game made by Westwood Studios.
facial
07-15-2002, 02:40 AM
Well done.Keep post more.
3Ants
07-15-2002, 03:47 AM
Originally posted by beej
looks good...what was the triangle count they gave you?
Hei, nice to meet you here.
thanks
This model has 90000 faces accout with square. yes it reay havry, because i don want make any animation with it, so foget it.
3Ants
07-15-2002, 03:51 AM
Originally posted by lildragon
very nice indeed, when you say "westwood" do you mean westwood studios?
yes you are right, I mean westwood studios.
3Ants
07-15-2002, 03:53 AM
Originally posted by Goldfish
Looks really good indeed! Looks like there is a hole between the stairs and the entrance..could we get some more angles?
For those who don't know: it's Yuri's barracks from Red Alert 2: Yuri's Revenge, a game made by Westwood Studios.
I will give here more images, thanks!
Paata
07-15-2002, 04:08 AM
Looks very cool!great job!only modeling or created with textures?
3Ants
07-15-2002, 05:47 AM
Originally posted by Paata
Looks very cool!great job!only modeling or created with textures?
Thanks!
It's only modeling.
3Ants
07-15-2002, 05:51 AM
more
gaggle
07-15-2002, 09:59 AM
Hey, nice looking. Looks like very detailed modeling in-deed. Seems like you've pretty much nailed the look of the concept piece.
And funny, I too took a Westwood building concept picture a while back and 3d-fied it. So, uh, hi, I guess we could start a club or something :)
Anyways, neat model. Wouldn't mind seeing it textured up in colorific goodness.
3Ants
07-15-2002, 10:32 AM
Originally posted by gaggle
Hey, nice looking. Looks like very detailed modeling in-deed. Seems like you've pretty much nailed the look of the concept piece.
And funny, I too took a Westwood building concept picture a while back and 3d-fied it. So, uh, hi, I guess we could start a club or something :)
Anyways, neat model. Wouldn't mind seeing it textured up in colorific goodness.
Thanks!
Nice to meet you!
Your advice is good.But my English so bad.I think have any question for(of) communion! :beer: :p
MrWyatt
07-15-2002, 10:50 AM
cool work
DXtreme
07-15-2002, 11:06 AM
looks impressive!
clean modelling...
like the pipes....
Pegasus
07-15-2002, 11:38 AM
Perfect modelling...
Cant wait to see it textured... Keep Going! :thumbsup:
3Ants
07-15-2002, 12:31 PM
DXtreme!
ha~ha~
I like the pipes too.:wip:
Pegasus.
Thanks.
I am......learning texture.
Looks good, nice and clean. :)
I'd love to see a wireframe and see how you aranged everything.
Thanks.
I was wondering, how do you go about getting the plates with rivets look?
Can you post a really up close screenshot of where 2 sections in the face come together? Also, are all those bolts separate entities?
Thanks!
looks great
hope you will post some closeups and wireframe soon too.
3Ants
07-16-2002, 01:25 AM
Plates and bolts are all seperate entities. I'll post some closeups and wireframes soon. Thanks for all your compliments!
3Ants
07-16-2002, 09:06 AM
here
3Ants
07-16-2002, 09:10 AM
:bounce:
3Ants
07-16-2002, 09:15 AM
:p
3Ants
07-16-2002, 09:18 AM
:applause:
3Ants
07-16-2002, 09:19 AM
:buttrock:
Thanks for the wireframes!
Can you post a wireframe of the last picture (maybe a little closer too, b/c i'm curious like how many polys you used on those bolts)
So all those bolts are cylinders that you placed by hand?!
And you said that each plate on the face was a separate poly box lined up next to each other?
The Magic Pen
07-16-2002, 05:40 PM
well done!!:applause:
behzad
07-16-2002, 05:53 PM
Continue the lightning with the steps as well, this will make everything appear together.
stephen2002
07-16-2002, 07:54 PM
that is a really interesting model.
I don't see anything wrong with it.
JFrench
07-16-2002, 10:10 PM
Radical.
Wow, That modeling is insane. Quite the detail with the rivets. :) like it :)
sarfarazsoomro
07-17-2002, 01:58 AM
Greatzzzzzzzzzzzzz stufffff :buttrock: :buttrock:
I switched to Maya day before yesterday.......ur work is very impressing:bounce:
anticz
07-17-2002, 02:43 AM
Great model. Are you gonna post a textured version? Please! :)
3Ants
07-17-2002, 04:15 AM
Originally posted by Neil
Thanks for the wireframes!
Can you post a wireframe of the last picture (maybe a little closer too, b/c i'm curious like how many polys you used on those bolts)
So all those bolts are cylinders that you placed by hand?!
And you said that each plate on the face was a separate poly box lined up next to each other?
Hei, Neil
Here is closer one about the last picture.
1) I made the base head live, then draw some lines on it.
2) Then loft those splines to NURBs patch. and refine it.
3) and convert it to Plygon, extrude these faces and refine it.
4) The same way made these Plygons live, and draw splines on it.
5) I lay out each bolt by Maya's Create Animation Snapshot commend.
Thank you for your quistions : )
:wavey: :wavey: :wavey:
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