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alex_m1s1n_user
07-13-2002, 12:44 AM
since im new to 3d and i dicovered a faster way to render:bounce:
while my 450 frames animation renders, i decided to write that.

if u rendering a still camera aniamiton and u have only 1 object moving in a still 3D backgound, then render 1 frame of the non-animated objects, save it, put it as an envoronment map and hide all exept what was moving and not rendered to the env. map. and render the full animation.

ps: a 4 hours rendering takes me 30 mins with that methhod:D

BTW: add some more rendering tips please:beer:

HapZungLam
07-13-2002, 03:39 AM
Will it work when you put GI on? should i render in different passes. Depth pass, shadow pass?

JelloGnome 2
07-17-2002, 09:09 PM
let's save you have a sphere in the air moving across a floor. will it render the shadows? If there is light in the scene and it "goes past the light" so it casts ashadow on the floor, will it render the shadow?

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