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View Full Version : modelling: getting a road to follow a terrain


Layer01
04-23-2004, 05:12 AM
hi
what i want to do is this, i have two objects 1: a terrain 2: a road, i thought there was somehow a way of getting the road to "drape" over the terrain, sort of like path deform but but along a surface. i thought there was a tute on it too (yes i checked F1) i think it was part of the one where you used splines from CAD data to build a hill, but i cant seem to find it :( (maybe i'm just going crazy here :p )
anyway is this at all possible because i just want to get the road to quickly deform to the shape of the terrain.

well thanks for any help :)

Layer01
04-23-2004, 05:41 AM
hi layer 01:wavey:
i know just how to fix that problem, seems i was just posting a question myself when it struck me....use the conform tool...conform tool....*big god voice* so i think that will help you out :p



"why thank you layer 01, that was great, did the trick just fine. and might i add that you have such a cool name and what an avatar" said layer 01


lol ahh i knew i'd remember/it'd hit me when i hit the post button...well anyway carry on nothing to see here, shows over :beer:

osamu
04-23-2004, 11:59 AM
lol, very dramatic

NRat
04-23-2004, 01:22 PM
There is a plugin "Glue"... It does the same but some times better...
As i remember it is free...

Gibbz
04-24-2004, 06:45 AM
thanks for that ill use that tool and some other in there also i totally forgot about that area of max :S

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