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View Full Version : Vehicle: Yamaha R1


Waz
04-21-2004, 06:10 PM
A 2003 Yamaha R1 modeled with polygons and textured using Photoshop. Almost every nut and bolt was modeled
except for the insides of the engine.

Programs Used: 3ds Max, cebas Finalrender, Adobe Photoshop

http://www.waz.ca/yamahaR1.jpg

http://www.waz.ca/yamahaR1b.jpg

phito11
04-21-2004, 06:18 PM
Absolutely freaking great work, very realistic. Do you have more stuff that we can look at?:drool:

Cspawn
04-21-2004, 09:00 PM
That is extrordinary! I love it, extremely realistic! Great work man.

BorisBarowski
04-21-2004, 09:04 PM
nice work

mushroomgod
04-21-2004, 09:19 PM
great modeling 10/10

does look a little like its floating though

hoang
04-21-2004, 11:25 PM
Wow. When i saw it in the wip section i was really amazed but not its even much better. So much detail man great job. :beer: :applause:

brogh
04-22-2004, 12:28 AM
This model is really really excellent stuff, maybe tweaking the render well be great ! keep up the good work



:thumbsup: :thumbsup: :thumbsup:

geoffb
04-22-2004, 12:50 AM
Great modeling. Only thing I could complain about is the texture of the tires, looks a bit grey to me.

Geoff

moviejunkie101
04-22-2004, 01:07 AM
GREAT stuff!:buttrock:

The model is really sweet! It's still missing the final oomph... Maybe you need some different lighting or something with the render, I'm not quite sure. I'm not really liking those mirrors that much either, but I'm just being picky. How did you light the scene? Like to see a wireframe to admire the detail even more. Later

Matt:bounce:

kilroy
04-22-2004, 10:03 AM
:thumbsup: wow, thats some awsome modeling, great job :buttrock:

s0real
04-22-2004, 11:25 AM
really good model..

i'd be tempted to pop the stand down for the render... might help to 'ground' it a bit.
it looks a bit floaty at the moment.

also, if you changed the bg colour it'd help the bike stand out a bit better... a bit too grey at the moment.

avalon
04-22-2004, 01:04 PM
It is really good model and render:buttrock: :buttrock: :thumbsup:

Fishbiproduct
04-22-2004, 02:31 PM
Great model! I like your renders as well.
What did you base it on? Do you have
blueprints? Blueprints+ a scale-model? Blueprints
+ the actual bike? Just curious...

TheArrow
04-22-2004, 09:07 PM
Can you make a tutorial for the slow people like me please?:bowdown:

Waz
04-23-2004, 04:28 AM
Fishbiproduct - Just pictures I found on the internet and some I took around town.

TheArrow - I have a reactor tutorial on my site but nothing on modeling jsut suning reactor.

moviejunkie101 - I lighted the scene with 8 lights with only specular highlights, and 1 spotlight with shadows and used gi as well. I'll have a wireframe soon hopfully, jsut takes too long to render.

Thanks for all the other comments everyone.

Sqwall
04-23-2004, 07:53 AM
Nice, but the model has some bulgy feeling. The tires and other parts are well done but the front and rear spoilers are a little bulgy.

twoshoes
04-23-2004, 07:53 AM
I was going to start one of these but seeing this...... well, im not sure if i will.

Amazing work/att. to detail. Wack this baby in an animation - that would be ausome :buttrock:

coo_kie73
04-23-2004, 08:05 AM
Great piece of owrk, very realistic! Tink the lighting needs to be improved, otherwise, wow!

sabaman
04-23-2004, 10:09 AM
sweet model, great on the detailing,...

furo
04-23-2004, 06:21 PM
model is great detailed,but i don't like materials and whole rendering... but,who cares?;).. modelling is stunning,really great, how much time you spend on this piece for modelling?

Skyraider3D
04-23-2004, 11:16 PM
Say, that's a nice bike...
\
http://ask.km.ru/other/img/patrick.jpg

:beer:

I have to agree with Furo though. Although the modelling is really great, the materials and lighting don't do it justice. It would be great if you can work a bit more on those, as it would be a shame to not show your modelling off to its full potential. Especially lighting can be easily fixed, and if you use raytraced materials what you could do is give it something to reflect. And ultimately... try a photo composite to make it look really real!

Also, it would be lovely to see a non-textured render of your bike so we can appreciate the detail of the mesh even better. You could use E-Light for that! ;)

ToddD
04-24-2004, 01:42 AM
Looks very good, a big improvement from the WIP post. A couple of things need adjusting. The gas tank, and the tail section aren't crisp enough, they look a tad soft or "blobby"-(technical term ;) ) The front fender is a bit blocky, and should really hug the tire a little tighter. Also, I would work on the side fairing decals, they look like some standard font as opposed to the text found on the real bike. The images give a good overall impression, I think a few adjustments would make this even better. :beer:

tellckl
04-24-2004, 10:11 AM
Nice work!
Haha,i`m very like play motocycle too,love machines.Ofcause like
CGart best.This work molden,matel,lighting,all of are good!

tellckl
04-24-2004, 10:14 AM
Nice work!
Haha,i`m very like play motocycle too,love machines.Ofcause like
CGart best.This work molden,matel,lighting,all of are good!:thumbsup:

mash1000
04-24-2004, 11:14 AM
back is to fat and tank is to flat = rest is great ( I have R1 so I know ;))):p

Idi
04-24-2004, 09:28 PM
Great model man, the textures need some work thou like the tyres..
but overall very nice.:thumbsup:

kingston
04-25-2004, 12:07 AM
Nice work :buttrock:

Front page material for sure.
(How does that hulk get to front page and this does not.)

tellckl
04-28-2004, 09:09 AM
Post the wireviusle please !OK?
I`m sorry ,my English very pool!:bowdown:

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