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Dinodiegus
07-12-2002, 04:18 PM
I was just wondering is there a simple way in 3dsmax 4.2 to put more than 1 texture on an object.

And is it possible to have a UVW map for each texture, meaning more than 1 UVW map per object.

thanx

:bounce:

insanelight
07-12-2002, 06:47 PM
Yeah man!
Use Multi SubObject Materials and assign them to surface's polygons by the ID MATERIAL panel in the SURFACE PROPERTIES!

:beer:

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