DracoNB
04-21-2004, 07:07 AM
Ok I'm kind of in a jam and I am hoping that someone can help me figure this out, or tell me that its not possable :)
I have a volume light coming from the back of my scene through a stencil that is transparent. The stencil only allows a little light to shine through, and blocks the rest. However, because it is transparent, I still see the huge ugly original light of the volume light.
The scene is animated, and I want to have the light move behind the stencil so it shines the light through for an effect.
Is there any way to make the volume light not begin until it hits something? Or am I just hoping for to much?
Or is there a way to have the volume light only reflect back onto the front side of the plane, and not allow the plane (because its transparent) to show the rest of the original volume light?
If I'm crazy, let me know ;), and if you have a way to do this, or a work around, PLEASE let me know!:D
I have a volume light coming from the back of my scene through a stencil that is transparent. The stencil only allows a little light to shine through, and blocks the rest. However, because it is transparent, I still see the huge ugly original light of the volume light.
The scene is animated, and I want to have the light move behind the stencil so it shines the light through for an effect.
Is there any way to make the volume light not begin until it hits something? Or am I just hoping for to much?
Or is there a way to have the volume light only reflect back onto the front side of the plane, and not allow the plane (because its transparent) to show the rest of the original volume light?
If I'm crazy, let me know ;), and if you have a way to do this, or a work around, PLEASE let me know!:D
