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View Full Version : Machineflesh 3D Challenge Entry: Hoareau Aude-Lynn


neandertal
04-21-2004, 06:02 AM
Hoareau Aude-Lynn has entered the Machineflesh 3D Challenge.

Neozoom
04-22-2004, 01:02 PM
ben questu fous en 3d toi aussi? -_-
ben tant pis moi chui en 2d !
Good luck wait to see your art^^

MOA[F2d]
04-22-2004, 01:43 PM
bonne chance mamzelle ! content de concourir contre et avec toi ! :beer:

MOA[F2d]
04-22-2004, 02:23 PM
bonne chance Néandertale ! je suis content de concourir contre et avec toi :beer: santé !

neandertal
04-22-2004, 07:00 PM
http://www.cgnetworks.com/challenge/entries/5/3402/3402_1082656809_medium.jpg (http://www.cgnetworks.com/challenge/entries/5/3402/3402_1082656809_large.jpg)

Le sujet principal, une chrysalide de papillon un peu... cybernétique. J'aimerais pouvoir me rapprocher des photos type "macro" pour mon image finale. Ma chrysalide sera accrochée à une orchidée endémique de la Réunion :)

neandertal
04-22-2004, 07:30 PM
Arg ! Je viens juste de remarquer ce "enter the forum" bouton. Merci pour les encouragements :buttrock:
Comme disait l'autre : "Je vais en avoir besoin..."


Bonne chance à tous les deux !


Héhéhéhéhé... Je vais aller jeter un chtit coup d'oeil du côté de vos posts :D

BebeteLANUITE
04-23-2004, 02:42 PM
Oté, koman ilé madame !!

Tu participe aussi, c'est chouette.

Pour madame se sera Chrysalide en folie.
Un papillon mechanique :thumbsup:

Nous on avait pensé ici à une araignée BlackOps :buttrock:

Ben allé défoule le modélisation

:beer:

neandertal
04-23-2004, 08:40 PM
"Chrysalide en folie" lol

Je voudrais arriver à faire une belle scène de nuit avec une légère luminescence (et transparence) du cocon. Ca va pas être facile

Demain je modélise !:D

Squibbit
04-23-2004, 09:22 PM
french ..........






lol , sorry , no offense :)

DeCoder
04-24-2004, 10:15 AM
This idea seems interesting. Could you please switch to english?

neandertal
04-25-2004, 05:59 AM
Sorry, I tend to gorget that english is better communicate. :blush:

The concept is : A macro photo of a natural scene with a butterfly chrysalis. I think that I'll make a night scene but I hesitate between a reality-like or a personal vision.

The crysalis (and the butterfly) will be the only things that describe the "machine in flesh" subject because I want something very subtil, a description of a nature which integrates perfectly the machine, an enhanced nature which changes but stays the same at the same time.

My english is not very good :D

neandertal
04-25-2004, 06:28 PM
http://www.cgnetworks.com/challenge/entries/5/3402/3402_1082914120_medium.jpg (http://www.cgnetworks.com/challenge/entries/5/3402/3402_1082914120_large.jpg)

The general composition, I'd like some review and advices : I'm not very sure that it is good

neandertal
04-25-2004, 06:39 PM
http://www.cgnetworks.com/challenge/entries/5/3402/3402_1082914776_medium.jpg (http://www.cgnetworks.com/challenge/entries/5/3402/3402_1082914776_large.jpg)

Well, my chrysalis is in place but the insect in is between the butterfly and the caterpillar, between the flesh and the machine. I didn't want something definite but the particular moment in the transformation of this insect... And by expansion, the transformation of the nature. Sorry for the bad english

Squibbit
04-25-2004, 07:09 PM
hey thanks for the background story , and don't worry
about your english , it's good enough to make you undrestood
:thumbsup:

harnelbe
04-25-2004, 07:54 PM
:buttrock:
whaooo !!!!
Je kiffe grave le croquis du premier concept !
ça claque !:applause:

neandertal
04-25-2004, 08:30 PM
http://www.cgnetworks.com/challenge/entries/5/3402/3402_1082921435_medium.jpg (http://www.cgnetworks.com/challenge/entries/5/3402/3402_1082921435_large.jpg)

So here we are... I'm beginning the modeling of my "thing"

neandertal
04-25-2004, 08:50 PM
Thanx for the reviews ! I really need it (Even if I'm not good) :D

harnelbe
04-25-2004, 09:22 PM
:bounce: :bounce:
Yessss !!!
Modeling Begining !
And good beginning
:thumbsup:

MOA[F2d]
04-26-2004, 07:42 AM
yeah néandertale ! pure concept !!

vivement la suite :buttrock:

Xoveky
04-26-2004, 12:44 PM
yes ça prends forme tout ça
le concept est bien sympatyque franchement
:buttrock:

neandertal
04-26-2004, 08:33 PM
http://www.cgnetworks.com/challenge/entries/5/3402/3402_1083008018_medium.jpg (http://www.cgnetworks.com/challenge/entries/5/3402/3402_1083008018_large.jpg)

And here we continue... This is relatively slow, I know but I really want something very... Ugly... And well I have to work too :)

Xoveky
05-01-2004, 08:21 PM
yeah bah ça avance dans le détails ^^

neandertal
05-02-2004, 01:13 PM
http://www.cgnetworks.com/challenge/entries/5/3402/3402_1083500036_medium.jpg (http://www.cgnetworks.com/challenge/entries/5/3402/3402_1083500036_large.jpg)

I'm almost finished with the insect, but I am searching a good cyber esthetic for the legs. The wireframe render is not smoothed, I always love to do lots of details and I'm not planing to make an unwrap map(thanx gods).

Xoveky
05-16-2004, 10:02 PM
yes bon kiff tout ça
vivement la végétation et els textures ^^

neandertal
05-24-2004, 07:57 PM
http://www.cgnetworks.com/challenge/entries/5/3402/3402_1085425072_medium.jpg (http://www.cgnetworks.com/challenge/entries/5/3402/3402_1085425072_large.jpg)

I have complete the modelisation of my chrysalide (I'll show it later) so go for the background : I have beginning some experiences with texturing and lighting. I wonder if I'll add the "greens things" (leafs, moss, flowers, etc.) because I'd like to add some "machine" details like nails, pipes or others. And green is a little too "happy". The chrysalide will be reliated to the trunk by cybernetic pipes :) Any advice or comments ?
My computer really hates lightracer lol

neandertal
05-30-2004, 12:28 PM
http://www.cgnetworks.com/challenge/entries/5/3402/3402_1085916509_medium.jpg (http://www.cgnetworks.com/challenge/entries/5/3402/3402_1085916509_large.jpg)

Here are the details of the scene. I always make a general sketch and a detailed sketch so I know the parts that I have to work more than the others. The detailed sketch is the last part of the modelisation for me :)

neandertal
05-30-2004, 12:35 PM
http://www.cgnetworks.com/challenge/entries/5/3402/3402_1085916930_medium.jpg (http://www.cgnetworks.com/challenge/entries/5/3402/3402_1085916930_large.jpg)

The scene in wireframe render :)

neandertal
05-30-2004, 12:51 PM
http://www.cgnetworks.com/challenge/entries/5/3402/3402_1085917872_medium.jpg (http://www.cgnetworks.com/challenge/entries/5/3402/3402_1085917872_large.jpg)

Well... The scene. I have chose blend textures to make a surrealist atmosphere. Green is the natural color assiocated with nature, I have tried to render something strange :) I have to place some volumetric lights, nails and the paws of the insect and correct the texture of one liana. Oh and I have to remodelize the proboscis because I'm not pleased with it. >:(
Any advice ? ^_^

Luter
05-30-2004, 12:55 PM
That is very interesting !! I like the idea, the "painting render"...the global mood which is coming..
nice and original.:thumbsup:

neandertal
05-30-2004, 02:02 PM
Goli, I saw you post, I'm jealous :cry:

Considering the painting render, well, I didn't do it deliberately, but I'm very bad in "look-like-reality" things, even with a model right in front of my eyes :rolleyes:

Thanx for the reply :D

neandertal
05-30-2004, 04:08 PM
Someone can explain me in what exactly consists "post effects and compositing" ? It means that I can modify my picture with photoshop ? (I'd very like it but I doubt it...) :blush:

Jlsb Move
05-30-2004, 04:49 PM
Tu peux ajouter des effets, rendre les elements de ta scene a part, leurs faire subir des traitements et les mettre ensemble dans Photoshop, corriger la lumière et tout ce qui te gene dans ton logiciel de retouche.

neandertal
05-30-2004, 08:08 PM
Merci :) Eske ça peut impliquer quelques coups de pinceaux sous toshop ? Ou c'est UNIQUEMENT de la retouche dans le sens propre du terme ? Je m'explique : J'ai retouché globalement la colorimétrie et les lumières mais Ã_ coup de pinceaux par ci par lÃ_. C'est autorisé ? C'est pour un faire un glow et donner des nuances bleues (oui, je sais que c'est possible de le faire en 3D et je sais le faire mais... Pffff... Quelle galère... :hmm: )

Russo
05-30-2004, 09:03 PM
is going well, :) show us a close up, maybe it´s just me, but I can´t focus on details

neandertal
05-31-2004, 03:40 AM
It's because of the quality of the JPG. The original picture is 450 Ko (in JPG), I must use a bad quality compression and it blurrs :cry:

I'll make a more close up render but I'm affraid of some... "surprises" with textures :blush:

neandertal
05-31-2004, 06:02 AM
http://www.cgnetworks.com/challenge/entries/5/3402/3402_1085979740_medium.jpg (http://www.cgnetworks.com/challenge/entries/5/3402/3402_1085979740_large.jpg)

Ok, a more closer view, sorry for the long time : My computer was going crazy with lightracer, domlight, lightracer shadows and blend textures :)
Well, I didn't see the white thing and that the green threads weren't correctly placed... But I thing that maybe I'll keep this view for the final render :)

Jlsb Move
06-02-2004, 04:21 PM
neandertal, for compositing you can look at the rules of the contest but I don't see why you can't add glow by brushing it in in 'Toshop.
You'll still have a problem with nearby branches that won't receive light though.

What Russo is saying is that there is no true separation between a zone where we should look at and a surounding.
Everything seems very 2D, masking your modelling.
You could isolate the insect larva and the branch it's on with proper lighting for instance.
Don't forget the light on the side that helps for translucency.
Then by putting a different light in the backdrop the scene will be more readable.
You could then increase the detail level of that zone, even blurring the backdrop, which could give a better sens of scale for the larva.

Ce que Russo essaie de dire c'est qu'il n'y a pas de zone où focaliser son regard.
Tout semble écrasé sur un seul plan et annule ton travail remarquable de modélisation.
Tu peux séparer ta composition avec la lumière en éclairant par exemple la larve de l'insecte et la branche sur laquelle elle se trouve accrochée. N'oublie pas la petite lumière de côté pour rendre translucide ta larve!
Ensuite en mettant une lumière différente sur le fond, la scène gangera en lisibilité.
Tu pourras ainsi augmenter les détails ß ce niveau, quitte même ß mettre l'arrière plan dans un léger flou pour rappeler que ce n'est pas une larve de 10 m de haut

Good luck and hang on!
Bonne chance et accroche-toi: c'est jouable!

neandertal
06-05-2004, 04:33 AM
http://www.cgnetworks.com/challenge/entries/5/3402/3402_1086406393_medium.jpg (http://www.cgnetworks.com/challenge/entries/5/3402/3402_1086406393_large.jpg)

thanx Jlsb Move for the review, I havn't seen all these things :)
I have blurred the background by using a zdepth render (I have tried the depth field but I don't know why, even with the antialasing, I see lots of rectangles on the render, and the blurr is horrible, photoshop gaussian is better). I placed the legs, added some glows with photoshop and changed the background color. Is it more clear ?

neandertal
06-05-2004, 06:52 AM
There are three lights :

- a taget spot which light the entire scene, right up towards the bottom with raytrace shadows

- an omni which light in particular just the part under the vertical tree.

- a spot which light the chrysalid, in front of it (right from the camera point if view. Maybe I'll change it with another omni light placed on the other part of the first omni, just to give the envelopp of the chrysalid more contrast :shrug:

neandertal
06-05-2004, 09:46 AM
I have almost forgot lol : A skylight with "dôme de lumière" (skylight ? Sorry, I have forgot the english terms) with lightracer wich lighten all :) And all modelized on Max5. I know that a majority modelize on Maya or XSI but... Well... Not me ;)

harnelbe
06-05-2004, 10:52 AM
:thumbsup:
C'est super beau !!!
Peut-être devrais-tu choisir un angle de caméra qui montre beaucoup plus la chrysalide genre une lègère contre plongée avec un DOF pas trop violent ça devrait bien marcher.Tu pourrais toujours garder le travail que tu as fait sur la branche en lui assignant sur elle-même une légére rotation vers le bas, pour montre la puce et les connections.

Brillant work !!!
Perhaps would you choose an other angle of camera, lower one more low-angle shot
with a very light DOF effect. You could put in value the work you've done to the branch with chip and connectics, rotating on itself to the below.


Que d'évolutions depuis la dernière visite !
Tu tiens un bon truc lÃ_ !!
:thumbsup:

neandertal
06-05-2004, 11:18 AM
Thanx Harnelbe ! I'm very honored that a 3D-master like you appreciate my work :love:
I'll try the niew view... After real work (sigh), this night then. :bounce: :bounce: Really good idea !

Huh... What is "DOF" ?

Merci du fond du coeur Harnelbe ! Je suis vraiment très honorée que tu apprécies mon travail (vu ke je suis pas loin de la définition de "brèle" :hmm: )
Je vais essayer ton idée ce soir, normalement je vais pouvoir updater pendant la nuit, impossible le jour car je travaille. Très bonne idée ! La grande ignorante que je suis te demande humblement : C'est koi "DOF" ?

neandertal
06-05-2004, 11:47 AM
oups... DOF for Depth of field ? Sorry, I'm just numb :blush:

neandertal
06-06-2004, 10:32 AM
http://www.cgnetworks.com/challenge/entries/5/3402/3402_1086514379_medium.jpg (http://www.cgnetworks.com/challenge/entries/5/3402/3402_1086514379_large.jpg)

The texture I use for the trees are blend. This is the "lighted" part :) diffuse with bump

neandertal
06-06-2004, 10:34 AM
http://www.cgnetworks.com/challenge/entries/5/3402/3402_1086514483_medium.jpg (http://www.cgnetworks.com/challenge/entries/5/3402/3402_1086514483_large.jpg)

... And the shadowed parts :)

neandertal
06-06-2004, 10:38 AM
http://www.cgnetworks.com/challenge/entries/5/3402/3402_1086514714_medium.jpg (http://www.cgnetworks.com/challenge/entries/5/3402/3402_1086514714_large.jpg)

I tried to make a texture with transition to applicate in the main tree but well... The UVmap didn't work good :(

neandertal
06-06-2004, 10:42 AM
http://www.cgnetworks.com/challenge/entries/5/3402/3402_1086514946_medium.jpg (http://www.cgnetworks.com/challenge/entries/5/3402/3402_1086514946_large.jpg)

New disposition of the lights, I like this new one :)

neandertal
06-06-2004, 10:47 AM
http://www.cgnetworks.com/challenge/entries/5/3402/3402_1086515274_medium.jpg (http://www.cgnetworks.com/challenge/entries/5/3402/3402_1086515274_large.jpg)

A new view... I'm trying to enhance the chrysalis :) but I'm not very sure that it's good :/

Xoveky
06-06-2004, 10:49 AM
grave sympa mais on voit carrément pas assez ta chrysalide :hmm:
faudrait trouver un autre angle de caméra parce que la ça suxx
allez taff nous ça miss ^^

edit : je viens de tilter le wire
carrément le nouvel angle pete plus je pense

neandertal
06-06-2004, 11:12 AM
Thanx Xo ! I have to rotate a little the trunk and the chrysalis, replace the green pipes, and reajustate the background :bounce: :bounce:

harnelbe
06-06-2004, 08:51 PM
:)
some comments.
this new camera angle is better, but be carefull to not make the focus of the spector to an empty zone of your picture.
don't forget to turn the part of the branch wich the "cross" chip toward to the spectator with fiber which drive the look to the chrysalid.
Just my opinion lol.
:thumbsup:

neandertal
06-07-2004, 04:09 AM
Thanx harnelbe, the low-angle shot is a very good idea :thumbsup:

The turns are done... But now I have to change the positions of the greens pipes (and theur thickness), change the texture of the metal parts of my chrysalis (hehe, I didn't saw some "interesting" errors) and change ALL the lights... :cry:

Go to work !... Well... This night :D

harnelbe
06-07-2004, 05:44 AM
:wavey:
I hope it will not need too much time to your final composition, but in the moment you like it !
You're welcome.

Xoveky
06-07-2004, 04:03 PM
faudrat que le fond soit flou pour mettre la chrysalide en valeur

neandertal
06-10-2004, 12:25 PM
http://www.cgnetworks.com/challenge/entries/5/3402/3402_1086866743_medium.jpg (http://www.cgnetworks.com/challenge/entries/5/3402/3402_1086866743_large.jpg)

New view + post compo

Well... I'll change certainly other things (like the black background) and maybe the metal texture of the chrysalis, too clean

Virtuoso
06-10-2004, 12:32 PM
Hi Hoareau...................Quite vibrant,a wild piece,and done well.i wanted to come in and give you a pat on the back for some very nice effort here,a moody feel,keep it up...........:thumbsup: :cool:

VelvetDragon
06-10-2004, 02:52 PM
Yoooooo ! :)

Comment i lé la vieille ??? Aaarrgh ! pas tapé pas tapé !! :)

So, it seems you made some good progress here :)

I'm sorry for not being able to continue my own Machineflesh project.
When I see great pieces that are shown on this challenge, I really wanted to be ap art o f it.
Unfortunately, I have too much work to do for now.

Okay, so it's really cool that piece you have achieved. I'm really impressed. It's far better than what I've seen from you when we were at school. Keep on going !

I also have a comment from Bébète LANUITE. He says that he won't be able to continue with his own machineflesh project but he will trransfer it in the WIP section later.

I really dig your picture ! Keep it up ! :)

See you soon little dodo !
:buttrock:

neandertal
06-11-2004, 05:58 AM
Wow ! One update and already a post, thanx Virtuoso !:love: I saw you have replied to many challengers, I'm very pleased that you appreciate my work (even if it's not very good)

La... La "vieille"? ARG ! *Neandertal prend sa massue et transforme Mr Velvet en hachis de dragon sans parmentier* Espèce de... (frappe)... matcho... (tabasse)... Moi qui suis si... (écrase)... délicate ! (Il y a de la pulpe de Velvet sur tous les murs)

Alors bande de lâcheurs, vous abandonnez tous les deux ?! :wip:

It's a shame that you abandon, I saw the first concepts and modeling of Bébète and It is really awesome :bowdown: And I perfectly know that you can make wonderful compos too. But I'm happy for you two that you have work :thumbsup:

Thanx for the replies Mr Purple :D

BebeteLANUITE
06-11-2004, 06:51 AM
Hello neandertal !!

chez toi c'est pas le néant (dertal) ! MDRRR

I think its a great deal, Congratulations !!
Why you don't do this for RFO ?? MDRRR

So that i want to say :
Your concept is very interesting BUT...
i think your larva is disapearing in the backgroud cause of the glow.
That's pity but your chrysalide is not in the foreground of your picture. if you hide the chrysalide your image works a lot.
So give much more place of your image for the chrysalide.
Don't hesitate to work with colour or light to detach the chrysalide of the background.

Sinon fééé pétééé !! :buttrock:

neandertal
06-11-2004, 12:36 PM
http://www.cgnetworks.com/challenge/entries/5/3402/3402_1086953792_medium.jpg (http://www.cgnetworks.com/challenge/entries/5/3402/3402_1086953792_large.jpg)

Hep Bébète ! I have made another glow to enhance the chrysalis (and add some little things in the background + another light + some effects with photoshop...). It's better ?

neandertal
06-11-2004, 12:44 PM
Toujours les blagues à 5 centimes d'euro, Bébète :D

Why not for RFO ? And I'll made an animation with the chrysalis which explodes and a banner with "Father's Day" written lol I'm not sure they'll appreciate ;) Have you seen my music box for Mother's Day ? hehe... 3 days for the render of all the animation, my computer was going crazy with the reflection maps lol

neandertal
06-12-2004, 09:46 AM
http://www.cgnetworks.com/challenge/entries/5/3402/3402_1087029971_medium.jpg (http://www.cgnetworks.com/challenge/entries/5/3402/3402_1087029971_large.jpg)

Final render maybe... With my signature lol

neandertal
06-12-2004, 09:56 AM
http://www.cgnetworks.com/challenge/entries/5/3402/3402_1087030573_medium.jpg (http://www.cgnetworks.com/challenge/entries/5/3402/3402_1087030573_large.jpg)

My signature was too big, I have reduced it :)

neandertal
06-15-2004, 01:09 PM
http://www.cgnetworks.com/challenge/entries/5/3402/3402_1087301394_medium.jpg (http://www.cgnetworks.com/challenge/entries/5/3402/3402_1087301394_large.jpg)

Last render before the final upload of the tif one. I'm so scared ! I have done others postcompositing modifications and kicked my signature off because it was freaking me out :)

neandertal
06-15-2004, 03:39 PM
http://www.cgnetworks.com/challenge/entries/5/3402/3402_1087310364_medium.jpg (http://www.cgnetworks.com/challenge/entries/5/3402/3402_1087310364_large.jpg)

Like my brother said : The Ultimate Return of the Very Final Last One. I promise this is the last ! So go away, demon of the never-ending-modifications temptation, Vade Retro !

MOA[F2d]
06-17-2004, 09:29 AM
:buttrock: yeaah néandertale great great job ! i love it !
big up miss !

Xoveky
06-17-2004, 10:42 AM
ça défouraille grave miss
pas a chier
mais tu a essayé de jouer sur la focale et sur la DOFpour mettre plus en valeur ton sujet?

neandertal
06-17-2004, 06:29 PM
Merci Moa :love:

Xo, j'ai effectivement joué sur la focale, mais au lieu du DOF de Max, j'ai préféré faire un Zdepth render et de l'utiliser en alpha pour un faire un beau flou gaussien sous Toshop :D

VelvetDragon
06-21-2004, 11:14 AM
Well done Miss Dodo(do you like beer?) ! :)
I just got out from hospital today. Your wrath was a bit exagerated, i think :)

That's a good piece of work. Though, I think the chrysalid isn't bright enough. A better work in the lighting to improve the reading of the picture would have been welcome. For example - a personal advice - you could want to make the background much darker and also less saturated than the foreground.

But, it's very well done for this time :)

Good luck for the results !

neandertal
07-02-2004, 08:14 PM
OHOHOH ! Thanx Mr Velvet ! Sorry for the long time to reply but I was so stressed by this challenge that I promised to myself to not go on any page of this site until 1 month... Promise that I broke of course... :rolleyes:

Well, now, with more detachment, I can see that you're perfectly right and that I should have done something for the background :argh: But now that the challenge is closed, I just don't want to think about it or I'll get more upset :cry:

Oh and I prefer "punch péi", not beer :D

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