PDA

View Full Version : vehicle: liftbody launch


karr1008
04-21-2004, 04:44 AM
This is a recreation of a futuristic concept for the International Space Station's Escape-Crew-Vehicle.

Done in 3ds max 5


Please post any suggestions, comments and anything good or bad you might want to say about this piece.

Much appreciated.

Thanks,
Karr


http://www.dualzero.com/images/liftbody

LiffaMan
04-21-2004, 08:45 AM
it looks um... not Real.. kind of toy
but allrghit i wish i could tell you what's wrong in it but i dont know! still
i wish i could do some thing like that!
:thumbsup:

Z1K0B4
04-21-2004, 02:53 PM
This image could use some motion blur, for higher realism and feeling of speed, but this might not please the client (i assume these are for a client?)

Also, the lighting in this image, and your other post, seems to lack a definitive time of day. I it early morning? The lighting should express this clearly.

These are well done regardless. Lets see some animation!

:thumbsup:

karr1008
04-21-2004, 03:11 PM
I agree with the speed blur but, as you said, the client would not like it. The real challenge was to show the vehicles properly lit.

I guess some DOF effect would help.

I still would like to improve it. Any other suggestions?
Thanks,
Karr

CGTalk Moderation
01-18-2006, 02:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.