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View Full Version : how to get rid of the rough edges


chrislee8
07-12-2002, 03:18 PM
like the pciture

JuRrAsStOiL
07-12-2002, 04:52 PM
increase the number of segments

chrislee8
07-13-2002, 01:57 AM
i m newbie, can u tell me how or where to find segment?

ToddD
07-13-2002, 04:33 AM
Chrislee8, I would recommend hitting the f1 key when it comes to basic questions like this. If you hit the f1 key while max is running you will have a large amount of info on all of the basics.

chrislee8
07-13-2002, 10:44 AM
I fixed the problem by raising the number of the segments of the Torus Knot.

Now here is the real problem, take a look at my ring, it is part of my model. how can I make it smoother?

Thank you

btw, I understand f1 to get to the help menu, but sometimes i need a guide to find out what to look for or just a quick answer to the specific problem.

thank you for your answer.

http://www.chrislee8.com/1.jpg
http://www.chrislee8.com/2.jpg

eFDay
07-13-2002, 05:39 PM
Put a meshsmooth modifier on it.
It is the easiest way to get a smooth model.

Your wireframe is very unclean.
As a beginner learn to work cleanly.

Theta
07-13-2002, 05:47 PM
There's alot of stuff in that taskbar hehe

JuRrAsStOiL
07-13-2002, 05:52 PM
and there is a whole lotta nothing in my haed :bounce:

Meshsmooth sometimes kills your mesh, so be careful
with your editing you mesh (not too many booleans!)

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