PDA

View Full Version : still: Blood Under Microscope


jimmyrandom
04-20-2004, 07:25 PM
This is my first Post in the 3d Gallery.

I tried to simulate blood particles under microscope.
Im happy with the result.

I did it in 3dsmax 6.1, with Scanline renderer.

Hope you like it.

Any commentary is welcome.

http://img55.photobucket.com/albums/v167/caustic3d/GlobulAA1280.jpg


PD. If you dont see the image, please let me know. But, first try one of the following links... :) or else... I will upload the image in other way.

Andres Arango - Blood Particles (FreeServers) (http://andresarango.8k.com/images/extras/Wallpapers/GlobulAA.jpg)

Andres Arango - Blood Particles (Lycos) (http://usuarios.lycos.es/caustic3d/GlobulAA1280.jpg)

Downloads Lycos - Blood Particles (Link) (http://usuarios.lycos.es/caustic3d/)

Keiyentai
04-21-2004, 12:07 AM
Wow. That is pretty cool looking man. How long did it take to render?

jimmyrandom
04-21-2004, 01:21 AM
Hi, well, in the render I used multipass camera effect to generate the Depth of Field, and it increased the time too much.

Blood Particles:

Size: 1280 x 1024
Render Time: 22min.25s
Renderer: Scanline.
Software: 3dsmax 6.1

Emmortal1
04-21-2004, 04:16 AM
Only complaint is that the textures look very procedural. Other than that, cool.

jimmyrandom
04-21-2004, 02:06 PM
Hi! well thanks for the commentaries.

Ok, about the procedural textures, is correct. The intention was to create the image using the 3dsmax textures. And in the end, make the most photorealistic effect.


Thanks again.

CGTalk Moderation
01-18-2006, 03:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.