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View Full Version : Ghost in the shells's "Fuchikoma"


Tora_2097
04-18-2004, 02:32 PM
Created in 3ds max6 along with Mental Ray and Photoshop 7.

http://www.ag-systems.net/images/fuchikoma_final_bw.jpg

http://www.ag-systems.net/images/fuchikoma_final.jpg

http://www.ag-systems.net/images/fuchikoma.jpg

http://www.ag-systems.net/images/fuchikoma2.jpg

Plays_4_Pants
04-18-2004, 02:44 PM
That thing is really boring. There's nothing interesting about it. I like how the paint glosses on his arm on the third pic. That's nice.
I don't like how the paint glosses everywhere else. Especially on the main body.
I dig the scratches and small textural details, it makes it redeemable.

ToastMan
04-18-2004, 03:02 PM
This place reached to a level where this kind of works are considered boring???

I dont see whats so boring... It is a very nice model, and has fantastic textures!

The first pic is my favourite!! Really Nice!!

Very nice job!

asphaltcowboy
04-18-2004, 03:12 PM
pics don't work!! :(

Anvirol
04-19-2004, 12:57 AM
Omg what's with the "booooooring" reply. The guy has done great modelling & great texturing job althought it would be nice to see the tachigoma fighting or something else than lying idle T_T.

I hope to see more anime oriented works in this forum!

nobrain
04-19-2004, 04:25 AM
i like the first one cause u bring out the lighting dynamics. its really good.

not to discredit ghost in shell, but the name of the robot made me laugh cause i said to myself "****ed into a coma" hahaha. which kind of goes with what the first guy said. its comical to me, nothin serious

:beer:

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