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swardson
04-17-2004, 05:54 AM
I was wondering. Does anyone know anything about the 22004 Siggraph Maya Master Classes. ie: when they are? when can we register? how much it costs? what classes are being offered? etc. Ive looked on the website and havent found much so if anyone knows anything Id like to hear.

Thanks
-B

beaker
04-17-2004, 11:19 AM
Alias doesn't put up this information till about 4-6 weeks before siggraph.

pthuriot
04-17-2004, 05:49 PM
well then, i have a question for you all:

is there something that you would *like* to see as a mastersClass this year?

swardson
04-18-2004, 02:23 AM
well I am definately hoping they will show stuff on setting up character rigs and implementing them into the production pipeline. I would also really like to see a class on professional grade UV texturing. that would be really helpful.

emanimation
06-04-2004, 08:11 PM
hey

Alias, the division of Silicon Graphics that makes Maya, announced that they will be holding twenty plus Maya Master Classes in Maya at the upcoming SIGGRAPH 2004 Conference.

Fifteen of the classes will cover production, while six or so will cover Maya API.

Tickets to the master classes are priced for professionals – not for those with a casual interest.

also they have this event:

Ray Tracing in the Age of Renaissance
Thursday, 1:30 - 2:30 pm

With the advancements in scientific measurement devices during the Renaissance, artists such as Michelangelo and Leonardo da Vinci could validate their own artistic creations with accurate dimensions and data. Computers have added a similar opportunity to the repertoire of today's artists. No longer just an observer, the artist of today is also a technician, in the same manner as da Vinci was an artist and scientist. By examining the principles and techniques of painting developed by Leonardo da Vinci, and comparing them to functions within popular computer graphics applications, this paper demonstrates a strong correlation between the techniques of Renaissance art and computer graphics tools of today. In particular: three-dimensional variables that define depth and distance in the environment, linear perspective, aerial perspective, and color relationships. These three techniques defined by Leonardo da Vinci are applicable to modern computer graphics imagery, using the functionality of Maya (Alias) as the reference.

William Chapman
Georgia State University
Turner Entertainment Group
bill.chapman (at) turner.com

thanks eman

emanimation
06-04-2004, 08:14 PM
ALSO HERE IS THE LINK:

about MAYA MASTER CLASSES

http://www.aliaswavefront.com/eng/education/training/index.shtml

THIS IS BETTER YET:

http://www.aliaswavefront.com/eng/education/training/masterclasses/siggraph_masterclasses_2004/index.shtml

DETAILS NOW:

This year's program includes talks on Facial Rigging, Character Rigging using Nodes, The Making of Chris Landreth's Ryan, Working with 3D Scanned data, Particle Instancing, Long Hair, Fluids and much more. Take advantage of your opportunity to learn directly from industry veterans like Chris Landreth, Rob Aitchison and Adrian Graham. Get inside information from Digital Domain's Erick Miller and Tippett Studio's Joe Harkins. Find out more about mental ray® and learn what you need to make Maya work for you!

Full details on this year’s program are coming soon but we knew you’d want to save the date!

Alias Certification Training | Presenters and Topics | Date and Location | Pricing and Tickets


MasterClasses Presenters


This year's Maya MasterClasses will feature 15 unique sessions exploring various aspects of using Maya for the creation of films, special effects and video games. A special consideration is placed in many classes on techniques that are sound in both film and game production. Learn time saving techniques from industry experts.
Adrian Graham
ToyBox Andrew Daffy
Andrewdaffy.com Chris Clay/Brad Clark/John Hood
Turbine/Acclaim/Oddworld
Chris Landreth
Chris Landreth Derald Hunt/Blaine Cone
Turner Studios Joe Harkins
Tippett Studios
Jeff Unay
Tippett Studios Erick Miller
Digital Domain Paul Thuriot
Tippett Studios
Paolo Berto
Mental images Matt Herzog
Meteor Studios Petre Gheorghian
Alias
Rob Aitchison
CBC Rob van den Bragt
The Mill

Date and Location




Date Location
Monday, August 9th, 2004 Westin Bonaventure Hotel - Hollywood Ballroom
Tuesday, August 10th, 2004 404 South Figueroa Street
Wednesday, August 11th, 2004 Los Angeles,CA 90071
Thursday, August 12th, 2004 Tel:866-468-3399
Friday, August 13th, 2004
Saturday, August 14th, 2004



Pricing and Tickets

It's warm, but bundle up anyway! When you buy the 5, 10, or 15 ticket bundles, you'll take advantage of some valuable and helpful extras. You'll get to take home a copy of the Maya MasterClass CD-ROM containing notes and presentation files for each of the MasterClass sessions. This CD will ensure that you can refresh your memory and keep valuable tips within easy reach all year! If you buy the 10 and 15 ticket bundles you will also receive one free ticket to attend this year's bonus session*:
Buy now and take advantage of Early Bird pricing!


Ticketing Options Early bird Advance
2 Session Bundle $225.00
$250.00
5 Session Bundle *MasterClasses CD with Presenter files

$450.00
$525.00
10 Session Bundle **CD with Presenter files, and bonus session pass.

$850.00
$1,000.00
15 Session Bundle **CD with Presenter files, bonus session pass, and the "Maya Techniques | The Making of Ryan" DVD by Chris Landreth.

$1,050.00
$1,250.00

Early bird pricing goes untill July 11th

*A MasterClass CD with presenter notes and some presenter files will be available for pick up at the MasterClasses Desk for those purchase the 5, 10, and 15 ticket options. Approximate value US$50.

**The bonus session is only available to those individuals who have purchased 10 or 15 Session bundle. No single bundle will be sold for this session. Approximate value US$125.

BillSpradlin
06-05-2004, 01:57 AM
Good to see Jeff Unay and Joe Harkins speaking. They were former school members of the school I attended. Both are great guys and very good at what they do repsectively.

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