foxco
04-17-2004, 12:23 AM
hello,
all i need to know is if there is a way to take my rig and mesh and make its curent hierarchy and contraints the new "reset actor"
im not talking bout a pose but the actual "envelope >reset actor"
currently if i try to reset, half my rig resets and turns 90*(the original bones and deformers), and the new deformers and bones i added stay put, totaly twisting up my mesh and my rig.
all i need to know is if there is a way to take my rig and mesh and make its curent hierarchy and contraints the new "reset actor"
im not talking bout a pose but the actual "envelope >reset actor"
currently if i try to reset, half my rig resets and turns 90*(the original bones and deformers), and the new deformers and bones i added stay put, totaly twisting up my mesh and my rig.
