PDA

View Full Version : character: digital lady


Plasticbag
04-15-2004, 08:42 PM
Hi,
I've tried to make a head as i am learning the software tools

http://www.zanilla.com/wip/digitallady/head.jpg
http://www.zanilla.com/wip/digitallady/headmesh.jpg

progress is quite slow, i'm trying my best to make hair for her.

Beeronimo
04-15-2004, 10:23 PM
I like it very much! Looks very good.
But the eyelashes look weird, a bit fluffy. :)

gf666
04-16-2004, 02:02 PM
like it, this girl really has character!

Plasticbag
06-01-2004, 01:23 PM
Now in the progress of planting more hair for her.
be intrested in any good points how to make the hair more real.
http://www.zanilla.com/wip/digitallady/girl_hairtest.jpg

EdySusanto
06-01-2004, 01:42 PM
bro, it seems her eyeball is reflecting the white environment, try to put a dark environment shader on it.
the modeling is nice.
i want to ask, what is the white lines between the char n her hair?
what software do u use?

AndyH
06-01-2004, 02:24 PM
Wow!

Really like the face on this one! Very unique and lifelike compared to the majority of CG faces.
Its refreshing to see a character built with the arms down (as impractical as it is!) and its good to see someone take their time getting the face looking spot on rather than rushing down to make the boobs :P
The hair looks a bit matte and artificial at the moment.
I love the eyes and the mouth. I just hope you do the textures as well as the model!

Hope to see some more soon.

LordDubu
06-01-2004, 02:34 PM
The resemblence to a friend of mine from highschool/college is absolutely creepy. Mind you, my friend wasn't Asian, but constantly was asked if she was...

p.s. i like the hair. I've been trying to come up with a way to illustrate that colorized hair look in 2D without looking like cheesy japanese technicolor-hair.

FLOw
06-01-2004, 05:59 PM
aye, thats nice..but dont model her arms like that..do the everyday leonardo davinci pose or whatever, and let me animate her! ;) hehe

CGTalk Moderation
01-18-2006, 01:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.