View Full Version : How to accomplish speaker 'bump'
I cant figure out how to do this speaker 'bump' effect. I'm trying to remake my whole room in photoshop, trying to make it as realistic or tech as much as I can, but I cant seem to accomplish this one effect.
Heres what i have now:
http://shak.us/stuff/psr_speaker2.gif
and what the real speaker looks like:
http://shak.us/stuff/psr_speaker.gif
Anyone have any ideas for going after this? Right now I'm using outer glow and inner glow with a custom controur, but it doesnt seem to work right :(
Thank you :)
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rubberduck
04-12-2004, 10:15 PM
To create radial lines around a subject I usually create a thin line of broken dots with a small brush vertically from top to bottom on a square image and then use radial blur a couple of times, I've created speaker membranes with it in the past.
Hope this helps.
Hey thanks :D
It worked very nicely, heres the end result:
http://shak.us/stuff/psr_speaker3.gif
Do you think thers anything I should do to make the woofer look more realistic?
I changed the texture of the dust cap but I dont think that looks very real? Any suggestions on how should I improve that?
rubberduck
04-13-2004, 08:27 AM
That looks much better, maybe make the specular highlight on the cap a lot stronger to give the impression its a more spherical.
Ian Jones
04-13-2004, 01:27 PM
What the guy said above and lower the transparency of those squiggle bits on the main circle.
Here what i have now:
http://shak.us/stuff/psr_speaker4.gif
I changed the gradient for the outer metal border piece for the speaker, and added a slight texture to it. I also made the dustcap's highlight a little brighter but not too bright, and added a smaller texture to that rather then the bigger one before.
How does it look now?
looks ok :)...see if you can get anything different you may like by playing with unsharp mask and its threshold or even levels..:)
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