View Full Version : Machineflesh 2D Challenge Entry: chris murdock
04-11-2004, 12:05 AM
chris murdock has entered the Machineflesh 2D Challenge.
04-11-2004, 12:10 AM
finally entered a contest.
04-11-2004, 06:06 AM
insectoid uses human for energy...of course human not very happy about all this.
04-11-2004, 08:06 AM
I like the idea! The human portion is not very visible in the color, I hope to see it again in the next sketch. I like the idea of the insect using the human as a power source(sounds like matrix). I think you can develope it more by showing where the human is getting it's food from... other humans possibly?
Keep 'em comin!
04-12-2004, 05:16 AM
here is latest idea, although drawing is a little confusing. thanks for the direction Greg it really helped.
04-12-2004, 02:21 PM
I can't wait to see if you plan on modeling your most recent sketch. Keep it up man.
04-12-2004, 11:26 PM
Chris, that last one looks great, I love the rider! I like how the creature doesn't seem to have any eyes(atleast in the direcion it is walking), completly controled by the rider!
Keep 'em comin!
04-15-2004, 07:44 AM
Here is color version of previous submission. I think I will start leaning towards a more "organic" approach to steel structure 'cause all these straight lines are bothering me.
How can I get larger image posted w/o losing detail. I see posts with large image size (= 11"x17" sry no metric) and seemingly high dpi. What gives???
04-15-2004, 07:48 AM
working on another sketch...
04-15-2004, 07:54 AM
the legs are the next issue to deal with b/c they are annoying and complicated and I have t odraw four of them....
I will definitely do a new angle for final product, as i grow weary of same elevation.
04-15-2004, 10:49 AM
I wasn't convinced by your first idea but this one is great and very original !!! Kepp going
04-15-2004, 05:58 PM
yea i agre with bone good works, keep going ;)
05-20-2004, 06:50 AM
more leg studies.
05-20-2004, 06:55 AM
here is early sketch of abandoned idea...just for fun.
05-20-2004, 06:56 AM
kool kinda like ur ideas
01-18-2006, 01:00 AM
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