View Full Version : First post: Ferrari 360 Modena
MadMax_86 04-09-2004, 12:51 PM So, this is my first complete car model. Special thanks goes to simoon and other people on quakenet 3dsmax channels for support. Hope you like it
http://koti.mbnet.fi/kamarkk/F_360_Modena_Front_red.jpg
http://koti.mbnet.fi/kamarkk/F_360_Modena_left.jpg
http://koti.mbnet.fi/kamarkk/F_360_Modena_low_back.jpg
and whit black car paint:
http://koti.mbnet.fi/kamarkk/F_360_Modena_close.jpg
http://koti.mbnet.fi/kamarkk/F_360_Modena_perspective_up.jpg
Here's a wire:
http://koti.mbnet.fi/kamarkk/F_360_Modena_wire%202.jpg
comments and critics are welcome :buttrock:
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Gräck
04-09-2004, 03:55 PM
thats a really great piece of work! can't believe that noone has posted yet.
the modeling is very good, but I think you could work out the render a bit more. the lights seem to be "dead", more reflections would be great there. some materials are not worked out good enough. but because of my bad english I won't tell you what it is. ;) back lights are very cool.
matty_UK
04-09-2004, 04:22 PM
really good:buttrock:
you should make a driveway or garage for the background
Badname
04-09-2004, 06:00 PM
I love it :) u could try a render that gives u more "feeling" with a back ground for example like said above. the model r0x GJ
:wavey: the 3dsmax quakenet chan :)
Manuel G.
04-09-2004, 06:08 PM
Wow, impressiv.:buttrock:
chrisJ
04-09-2004, 06:11 PM
Yep, looks just like mine:p
Chaos Maximus
04-09-2004, 06:13 PM
Hey, nice model you have going. I think the most important thing you can do at the moment is a mad search for tuts on car glass. I am most concearned with the headlights in the red version. the glass is invisable. It may take some work to figure out, sorry i dont know how to do it yet, but it will no longer distract from the model.
good luck, chaos
Just Awesome !
The modeling & Rendering ,is realy impressiv.
I just Wondering, realy good job.
The HDR Shadows is Great. What HDRI You use ?
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SideShow
04-09-2004, 07:16 PM
like i said before, awesome work :buttrock:
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