View Full Version : Still: Macro Marble
maX_Andrews 04-05-2004, 10:31 PM No image textures at all. Bryce for modeling and rendering with photoshop lens blur post to bring out highlight in the background. The intent was to reproduce the look of a close-up photo taken with a not-so-fabulous camera
http://www.renderring.com/gallery/maxmarble2.jpg
The wire is boring; It's just a sphere on a procedurally displaced plane.
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maX_Andrews
04-06-2004, 11:51 PM
no comments?
3dnirvana
04-07-2004, 04:29 AM
kinda hard to comment on...... it's just a ball.
sry.
try more complicated models :beer:
maX_Andrews
04-07-2004, 06:39 AM
well it wasn't really a modeling-intensive scene, but more focused on lighting and texturing. I'll post some more model-heavy scenes if you like. Thanks for the comment nonetheless. :buttrock:
Sqwall
04-07-2004, 07:34 AM
nice material of the ball. ;)
Supervlieg
04-07-2004, 07:58 AM
The material on the ball is nice. Though I doubt that it will cast such well defined caustics in real life.
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