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Max4d
04-05-2004, 07:10 PM
Heya

I submit a simple concept with this Wip thread. I am not exactly sure if this is the kind of creature that I am gonna produce as a final 2d piece, but it does show my style. I want to make anatomical things that are quite different from what has been seen before, but still makes it kind of believeble. I think that this character has kind of a weird and freaky anatomical baseline, but I think I ****ed it up here; too many lines and to much stuff.

But this will be the guidelines that I follow during the 2d proces. I don’t hope that I scared some moddelers away or there interest, but I just want to do something different than standard Blizzard monsters.

Cheers

Max4d

http://members.lycos.co.uk/marcjacobs/Anatomie%20001.jpg

Max4d
04-07-2004, 07:41 AM
Hey

I was wondering if you guys could tell if this kind of anatomy is to dificult to model or to make a sculpture out of it.

Max4d

3dArtToPart
04-08-2004, 06:39 PM
As long as the surface detail (muscles and sinew) are modeled so that they have some height variation this should show up in the real part.

rod

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