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CGOrange
04-03-2004, 07:49 AM
Hey guys,

I'm having this really weird problem. I have an object emitting particles and everything is great, everything emits fine... but when I go to render with the buffer for some reason when I render sequence it looks like there is just an initial burst of particles and not the continuous emition that I want and that happens when I play it through the viewport.

any help would be super great.
Thanks, -kyle

WhiteRabbitObj
04-03-2004, 11:30 AM
Make sure you cache your particles before you render. Also, if you want the particles to already be emitting when you start the playback, as opposed to nothing in the first few frames, you must Save Initial State for the particles. This ought to fix your problem. For the cache, make sure you do a Disk Cache and not a memory cache, as the memory cache will cause more problems and not allow you to come back another day and have the same cache.

CGOrange
04-03-2004, 05:07 PM
thanks, where would that option be though? the only cache option I see is the one on the particleShape node called "Cache Data" it looks like this one works though.

Thanks

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