beatoperator
07-09-2002, 12:43 PM
huh, I am sure there is a short solution for this problem, but I don't know it! :)
I am rendering some particles which are blobby surface.
the problem is that particleas are JAGGED, so as alpha channel... my Render settings are at highest values, but the problem remains... WHAT is going on? is it possible to render blobby surface with aliased edges?
TiA
I am rendering some particles which are blobby surface.
the problem is that particleas are JAGGED, so as alpha channel... my Render settings are at highest values, but the problem remains... WHAT is going on? is it possible to render blobby surface with aliased edges?
TiA
