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neuromancer
03-31-2004, 08:57 PM
hi.

i played for a while with mb5 and i really like it. it's really a great tool. but so far i used it only for normal human characters. i modeled them in xsi, used the bones that comes with the fbx plugin and exported to mb. i characterize and everything seems working perfectly.
but what if i want to use a character that has wings and a tail? can i use the characterisation like before? do i need to tweak it? how to i get access to those bones in mb? or do i have to manually animate those in xsi? i really don't understand this part of the workflow.

any help is really welcome.

thanx

D

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