1armedScissor
03-30-2004, 02:38 PM
I'm using some deformers attached to some joints on my character to deform a nurbs plane that has a projection of the bg plate applied to it. The plate is of characters on a bed and the desired effect is to have them displace the sheets on the bed. The problem I'm having is that I'm not happy with the way the sculpt deformers are working and I'm wondering If there is a way that I can turn the characters geometry (or parts of it) into influence objects, as opposed to being limited to using only spheres as my influence objects.
any ideas?
Thanks in advance
any ideas?
Thanks in advance
