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View Full Version : Machineflesh 3D Challenge Entry: Simon Ungar Felding


Assaultdk
03-30-2004, 11:51 AM
Simon Ungar Felding has entered the Machineflesh 3D Challenge.

Assaultdk
03-31-2004, 12:03 PM
I NEED A ROBOT ARM/LEG PLEASE, IF ANYONE HAS AN UNUSED ROBOT ARM, PLEASE LET ME KNOW!!! I BEG YOU!

I DIDN'T MEAN IT!

Any ideas, tips, or just something to help me would make me happy :blush: :blush:

Assaultdk
03-31-2004, 12:30 PM
I don't know what to make. DAMN!!! :cry: :cry: :cry:

gmask
03-31-2004, 09:44 PM
Originally posted by Assaultdk

PLZ! I NEED PARTS! AN LEG OR AN ARM WOULD BE FINE. THX.

Have you read the rules for the contest?

http://www.cgnetworks.com/challenge/machineflesh/instructions.php

"Pre-fabricated models are not allowed to be used. These include parametric models generated from Poser or Daz3D.
"

http://www.cgtalk.com/showthread.php?s=&threadid=130044

":: Is it possible for you to team up with a buddy for a double entry?

No, single entries only please."


In otherwords you need to do your own work. :blush:

Assaultdk
04-01-2004, 12:51 PM
THX TO YOU!

er... i possibly didn't read the rules perfect... :rolleyes:

But thanks anyway! i don't want to cheat :p

:cry: :cry:

dinodog-jr
04-08-2004, 09:05 AM
i feel dat u r so cute askin ideas from all of us...most of the ppl will help u to improve or remind u something should go this way or amend it or clear it. U no need to listen all. It's our choice.

Haf a raw sketch or a little concept in words may catch some good artist to help u to the concept design stage.

Or u r trying to act like a little gal to gain sympathy here..haha

u r so sweeet..:love:


Firstly, check others person's work in this 2d or 3d Mechineflesh can inspired u alot.. b4 u produce ur own style. Goodluck man!:p

Assaultdk
04-08-2004, 01:33 PM
er....
what?.. :surprised: :eek:

Assaultdk
04-11-2004, 05:57 PM
http://www.cgnetworks.com/challenge/entries/5/3044/3044_1081702654_medium.jpg (http://www.cgnetworks.com/challenge/entries/5/3044/3044_1081702654_large.jpg)

This is my character seen from the left (or is it right?) and front.

Any ideas for texturing and lighting is welcome!

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