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fenrisx
03-29-2004, 10:03 PM
Hi,

When I try to point clone a simple 4-poly plane, the uv texture I applied to the single plane is messed up. it looks like it is stretching it across all the new cloned planes or something. i have gotten this to work once, but i'm not sure what i did differently. can anyone help?

edit: actually, it's removing the polys from my uv map entirely.

Thanks,
Dylan.

methan
03-30-2004, 12:40 AM
i think point clone plus actually kills the uv data, i would recommend going to flay.com and do a search and download clonez2. It maintains the uv data while cloning:)

m.

fenrisx
03-30-2004, 01:38 AM
excellent, that did the job, thank you :)

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