johnnyMac
07-08-2002, 07:22 PM
Here's the dilio. I am working with Maya Subdivisons surfaces (not the poly connect method) and am wondering if there is any way to remove levels of detail.
For instance, I created a character and a portion of the arm to level 2. Is there anyway to remove what I dont need on level 2 back to level 1? I understand that "collapse" will make whichever level you specify your new level 0 and I also know that "clean topology" removes levels that have not been edited.
Anyone got information for me other then that? Those weren't really what I was looking to do. If you do, sa-weeet. If you don't... well... then... I didnt' want to talk to you anyway!
Peace.
For instance, I created a character and a portion of the arm to level 2. Is there anyway to remove what I dont need on level 2 back to level 1? I understand that "collapse" will make whichever level you specify your new level 0 and I also know that "clean topology" removes levels that have not been edited.
Anyone got information for me other then that? Those weren't really what I was looking to do. If you do, sa-weeet. If you don't... well... then... I didnt' want to talk to you anyway!
Peace.
