JeF
03-26-2004, 01:14 PM
Hi all.
This organic character is somehow a very first experience for me. It's why i'll post it here.
Usually i'm more focused on realistic modeling and work mostly with references (drawings or pictures in backdrop). But this time i wanted to do something completly different so i decided to draw without any references.
I started with a 4 point poly and sculpted this organic thingy point by point. General shapes are a bit off by now but i will try to finish a rough body and then add details like wrinkle, etc..
Will post progression as soon as i have enough time to continue (doing it on my spare time).
1st render:
http://www.inverse.ch/private/jef/3d/watercolor_test_2.jpg
Test render with ear merged:
http://www.inverse.ch/private/jef/3d/render_0025_01.jpg
Morphmixer test on jaw wrinkles:
http://www.inverse.ch/private/jef/3d/render_0026_01.jpg
Comments welcome.
Software used: Lightwave 7.5 / FPrime / Coffee
This organic character is somehow a very first experience for me. It's why i'll post it here.
Usually i'm more focused on realistic modeling and work mostly with references (drawings or pictures in backdrop). But this time i wanted to do something completly different so i decided to draw without any references.
I started with a 4 point poly and sculpted this organic thingy point by point. General shapes are a bit off by now but i will try to finish a rough body and then add details like wrinkle, etc..
Will post progression as soon as i have enough time to continue (doing it on my spare time).
1st render:
http://www.inverse.ch/private/jef/3d/watercolor_test_2.jpg
Test render with ear merged:
http://www.inverse.ch/private/jef/3d/render_0025_01.jpg
Morphmixer test on jaw wrinkles:
http://www.inverse.ch/private/jef/3d/render_0026_01.jpg
Comments welcome.
Software used: Lightwave 7.5 / FPrime / Coffee
