View Full Version : New Video Game controlled by players brainwaves

Tom N.
03-25-2004, 03:33 PM
>LINK< (http://news.bbc.co.uk/2/hi/technology/3485918.stm)

" A video game in which the character is controlled directly from a player's brain without the need for wires has been developed by researchers."

I thought this was a joke or something at first. How lazy can we get?? :p

-Tom N.

03-25-2004, 03:39 PM
i dont think its laziness actually. Imagine what you could do while playing online games with other people with this kind of technology. You'd have amazing reflexes to whats going on.

03-25-2004, 04:00 PM
imagine thinking the wrong thing! :)

03-25-2004, 04:37 PM
hmmm,,what about the people that dont have brainwaves? :)

03-25-2004, 08:56 PM
....this new wireless device that we have developed, the Cerebus....
am i alone in voting for them to rename it "Cerebro"???:bounce:

03-25-2004, 09:35 PM
".....Take a look at his neuro-kinetics!... they're Way above normal!"

03-26-2004, 12:46 AM
There is now officially no spoone :eek:

03-26-2004, 04:38 AM
This concept was actually implimented a whiiile ago. Back in like '98 or so when I was on my pI 75 mhz beast of a duke nukem 3d playing Compaq. They had this skiing game and little device that went on your finger. You would think left or right and it would happen on screen.

03-26-2004, 04:54 AM
add stereo glass and you'r in!

03-26-2004, 10:46 AM
I have always known they were coming,I quess like most.Thanks for the link.:)

03-26-2004, 12:59 PM
All I can say: Itīs very ugly.

And paranormal.

03-27-2004, 12:06 AM
I agree with who are thinking it's only beginning. Next cool interface is w/o wires. Nanorobots may conducts signal from wave to controller. Long live to new flesh :buttrock:

03-27-2004, 01:13 AM
I picked up a biofeedback game.

It has 3 sensors that gently clamp over 3 of your finger tips.
You then have to control the movement of items in the game by controling your heart rate and breathing.
The "New Agness" of the game is over the top but it's a good first step in this type of interaction.

Pardon the pun but some parts are a lot harder than you think they would be.
The more you "try" the worse you get at it. So you realy do have to relax in order to get anywhere in the game.

The future of games and computers lies in direct interaction with the machine and other people.

03-27-2004, 01:46 AM
So, in poor mans english, the computer "reads" your brain,
and react in a certain way,right?

What if it can "write" back at the same time?


03-27-2004, 01:53 AM
Originally posted by devdoka
So, in poor mans english, the computer "reads" your brain,
and react in a certain way,right?

What if it can "write" back at the same time?

Then we could fix alot of problems in the world :bounce:

03-27-2004, 07:51 PM
Heh... oops.

I read the title wrong. I thought it was about how videogames can controll YOUR mind! Well, that's the case in many circumstances.

03-27-2004, 10:37 PM
The biofeedback units only measure heartbeat and Skin Conductance Level (SCL) SCL measures sweat gland activity.
Increased perspiration indicates increased autonomic nervous system activation, which is associated with increased energy-both positive, like excitement, and negative, like nervousness.

It dosen't read or write anything to your brain.....
But I can think of a few people that could use a
"Reformat and Reinstall" run on thier brain :)

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