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Paul Moran
03-24-2004, 11:32 AM
Hi All,

I am getting the following error when i attempt to render with MR :


// Error: (Mayatomr.Geometry) : singleProfileBirailSurfaceShape1, object is not a nurbs surface, ignored //
// Error: (Mayatomr.Geometry) : nurbsToPolyShape1, mesh has no faces, ignored //
// Error: (Mayatomr.Geometry) : singleProfileBirailSurfaceShape4, object is not a nurbs surface, ignored //
// Error: (Mayatomr.Geometry) : singleProfileBirailSurfaceShape6, object is not a nurbs surface, ignored //
// Error: (Mayatomr.Geometry) : revolvedSurfaceShape6, object is not a nurbs surface, ignored //
// Error: (Mayatomr.Geometry) : planarTrimmedSurfaceShape1, object is not a nurbs surface, ignored //
// Error: (Mayatomr.Geometry) : planarTrimmedSurfaceShape2, object is not a nurbs surface, ignored //
// Error: (Mayatomr.Geometry) : nurbsCylinder10attachedSurfaceShape1, object is not a nurbs surface, ignored //
// Error: (Mayatomr.Geometry) : nurbsCylinder10attachedSurfaceShape2, object is not a nurbs surface, ignored //
// Error: (Mayatomr.Geometry) : loftedSurface40attachedSurfaceShape1, object is not a nurbs surface, ignored //
// Error: (Mayatomr.Geometry) : loftedSurface43attachedSurfaceShape1, object is not a nurbs surface, ignored //
// Error: (Mayatomr.Geometry) : loftedSurface51attachedSurfaceShape1, object is not a nurbs surface, ignored //
// Error: (Mayatomr.Geometry) : circularFilletSurface9_Shape1, object is not a nurbs surface, ignored //
// Error: (Mayatomr.Geometry) : circularFilletSurface10_Shape1, object is not a nurbs surface, ignored //
// Error: (Mayatomr.Geometry) : planarTrimmedSurfaceShape15, object is not a nurbs surface, ignored //
// Error: (Mayatomr.Output) : file error: C:/Documents and Settings/Paul Moran/My Documents/maya/projects/arch_cgc_2004_paulmoran_s11617_24_03/TEXTURES/canerunner_bump.tif //
// Error: (Mayatomr.Shader) : tail_blinn1SG: no shader assigned in material //
// Error: (Mayatomr) : mental ray has stopped with errors, see the log //
// Info (Mayatomr): Aborted //


Any help would be VERY appreciated, i have quite alot of rendering hours to get stuck into :)

Cheers,

Paul

lazzhar
03-24-2004, 12:15 PM
>>// Error: (Mayatomr.Shader) : tail_blinn1SG: no shader assigned in material //

I think this is your problem. Try to delete this shader and create a new one, assign it to your object and try again. The other messages are just warning that personnaly I do ignore them when my rendering looks ok.

Paul Moran
03-24-2004, 12:21 PM
i deleted unused nodes in Hypergraph, and also deleted all those whinging nodes too ...and its all good ...computing final gather points as i type :)

Cheers mate ... im sure this wont be the first mr related post ;)

Paul

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