ChrisDeKitchen
03-21-2004, 06:43 PM
Ok, I'm rigging a character in max6.0 and I'm having some problems with the fingers. I wired each bone of every finger to a custom attribute in my "hand_control" to be able to make the fingers curl by pullig a slider. This works fine, however, if I want the joints on the finger not to curl but still rotate them at the root I'll have to use an expression in the wire parameters that includes a variable.
So my question would be, is it possible to use a custom attribute as a variable in an expression within the wire parameters somehow? And how would this look code-wise? It's not working for me right now but I don't know exactly how the "formula" would look for this to work. This would simplify things greatly for me... please help asap.
So my question would be, is it possible to use a custom attribute as a variable in an expression within the wire parameters somehow? And how would this look code-wise? It's not working for me right now but I don't know exactly how the "formula" would look for this to work. This would simplify things greatly for me... please help asap.
