civiello
07-07-2002, 10:13 AM
hi,
I am working on a foreign, strange world. I have attached
camera-Image plane-create a sequence of cloud textures
(Type=texture)
Ok, all is working fine, but now I want to make the cloud sequence make a little a bit transparent, because I want to have a look behind this texture planes (clouds) to see a big far moon.
How can I make this cloud-sequence transparent like in a normal shader? Is this possible to do with Image Plane Attributes?
THX
I am working on a foreign, strange world. I have attached
camera-Image plane-create a sequence of cloud textures
(Type=texture)
Ok, all is working fine, but now I want to make the cloud sequence make a little a bit transparent, because I want to have a look behind this texture planes (clouds) to see a big far moon.
How can I make this cloud-sequence transparent like in a normal shader? Is this possible to do with Image Plane Attributes?
THX
