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View Full Version : BUNGIE STUDIOS - Halo 2 - Character Animator


bentllama
03-20-2004, 05:43 AM
Character Animator

What does the most dangerous alien creature of all time look like in a full sprint? What moves would you need to defeat an oncoming army? How would a 6-legged creature put on pants? If you can answer these questions AND animate the results, we’d like to hear from you.

As an animator you will be responsible for concepting, animating, and communicating your ideas of how humans and creatures move.

Responsibilities:

Concept and finalize spectacular hand-keyed in-game and cinematic animation for a variety of characters, both human and creature.
Provide critique towards animation and have involvement in the creative process.

Requirements:

Great critical eye for animation.
Good communication and teamwork skills.
Fluency in 3D animation package such as Maya, Softimage, 3DSMax. Maya experience preffered.
jobs@bungie.com


Bungie Studios
One Microsoft Way
Redmond, WA 98052


Note: You should receive an acknowledgement email after we receive your application. If there is an interest in meeting with you further, we will contact you.

Submissions with no resume and demo reel, samples, or URL will not be considered.If you want your demo reel or samples back, you must include a self-addressed/stamped envelope.


www.bungie.com

**please do not post questions pertaining to the job posting in this thread...simply reply by email to jobs@bungie.com with the subject line "ATTN: Character Animator"

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