dlo
03-19-2004, 03:01 PM
Hello
I am working for a realtime architecturale simulation company.
All the projects we made were rendered using MAX5. We are using radiosity and render to texture exported to an inhouse 3D engine.
But for a specific command, I have to realize a very high quality lighting for a realtime model. So, I am thinking about having another renderer effectively linkable to 3DS MAX5 or 6 .
Mental ray, RenderMan, AIR, Final Render, Vray, no matter The most important thing is to have the ability to bake the rendering into the textures.
If someone use this kind of workflow for videogame or anything else, can he answer me or direct me toward a company which can do that kind of work
thanks
RP
I am working for a realtime architecturale simulation company.
All the projects we made were rendered using MAX5. We are using radiosity and render to texture exported to an inhouse 3D engine.
But for a specific command, I have to realize a very high quality lighting for a realtime model. So, I am thinking about having another renderer effectively linkable to 3DS MAX5 or 6 .
Mental ray, RenderMan, AIR, Final Render, Vray, no matter The most important thing is to have the ability to bake the rendering into the textures.
If someone use this kind of workflow for videogame or anything else, can he answer me or direct me toward a company which can do that kind of work
thanks
RP
