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Oxymen
03-19-2004, 11:03 AM
Does anyone have a suggestion on how I can model sand as in a desert with wind and the sand is blown over the other sand.
Well, you probarbly know what I mean...

Thanks

Apollux
03-20-2004, 09:22 PM
Just from the top of my mind, You may use:

[list=a]
Animated displacement and/or bump maps to create the dunes details.
Particle deflectors to create the efect of the sand actually rolling over the dunes. (Butt I'm imaging a particle system like that used to simullate smoke inside blender, not the default particle system because that will never look like sand.
IPOS over the mist settings + plus render noise can simulate a sand-storm approaching, hitting the viewer and them passing by.
[/list=a]

All but the first option are somehow advanced tricks, so you'll need to search tutorials on the subjects.

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