View Full Version : Beast of Burden - Character/contraption - Mattman
Mattman 07-06-2002, 04:41 PM :buttrock:
What's up ppl. This being my first time participating in a WIP challenge, I hope I can get a decent portfolio piece as well as some constructive critiques from everyone.
My BoB is still in the concept stage, but I thought I would post my first head study.... you may recognize that this is just a simple rhino head. I like the shape and angles of the rhino, and will use it for inspiration as I mutate it into some type of giant monster :)
Just thought I'd get my thread going. Any ideas or advice?
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ZrO-1
07-06-2002, 04:45 PM
Nice study piece. I look forward to seeing your BoB concept take form.
Mattman
07-08-2002, 10:55 PM
just another idea, not anywhere near final concept.... after this sketch i decided not to make it a "blah" 4-legged creature, so expect something more extreme. I should be able to nail down my concept this week so I can finally get started on the model!
eirenicon
07-08-2002, 10:57 PM
Very nice, I like how you took the rhino elements and streamlined them into a new design! Good work there :applause:
So I guess my BoB is a "blah" 4-legged creature then, eh? :D
ZrO-1
07-09-2002, 01:52 AM
I definetly like how you did that. It's very explanatory of how you are aproaching this piece. :thumbsup: :thumbsup:
Mattman
07-09-2002, 04:56 PM
timothyD: I just meant i'm trying to "push the envelope" and exaggerate my concept (trying to stay away from the normal 4-legged creature stereotype)
besides, you're much farther along than i am! :) i'm still at the drawing board.
Mattman
07-11-2002, 02:40 PM
just another sketch. i'll probably change the back legs, maybe the head, and quite a bit more. should be finished by sunday, and then comes the modeling (am i behind?)
:D
very very nice sketch you have there, especially the last one :thumbsup:
Equinoxx
07-11-2002, 03:15 PM
oh my . . . that last one is spectaculair . . . :buttrock:
Mentat7
07-11-2002, 03:17 PM
Very interesting progression. I am eager to see how it turns out. THe latest update has a very "Star Wars" feel to it.
Mattman
07-15-2002, 06:57 PM
well I didn't like what I was doing much before, and this is the final concept (well, expect more detail than this drawing depicts).
i'm not sure of the scale yet, or if it will be pulling anything but i will continue to hash that out as the beast is modeled. more posts to come of actual 3D work! wow, can ya believe it? 3D? kewl.
:D
Hmura
07-15-2002, 07:03 PM
great concepts, well done, althougt the third one looks great the last one is much better, I would like to see it larger and more detail... and lets not forget the 3D!!!
Keep it up
HMURA
Mattman
07-15-2002, 08:17 PM
just a quick color sketch i did on lunchbreak
Fetus23
07-15-2002, 08:30 PM
oooo nice sketching style....when i saw those 3 dots of color, a light went of in my head :)...went and tried it right away....funn stuff!!
get to the 3d!!!
Mattman
07-15-2002, 09:17 PM
how do i make a link in my signature to my current challenge or online portfolio? sorry, i'm new at this forum thing...
J.Clayton
07-16-2002, 01:16 AM
Nice Design! The Digital Painting is "sweet and by that I mean totally awsome!"
You can put a link to your portfolio in the "Signiture" box in the edit profile section under "my profile".
Keep up the good work, I'm excited to see the end result. Im assuming your doing it in Maya...right (?)
Mattman
07-16-2002, 04:01 AM
Maya all the way. also, i've been using photoshop for the color sketches instead of painter :hmm:
one of these challenges i'm just gonna flip out and design something totally awesome! haha.
next post will have latest on the modeling, i promise
Mattman
07-16-2002, 06:23 AM
general shape so far. i'm using maya and the connectPolyShape tools
Mattman
07-16-2002, 06:26 AM
one more
Mattman
07-16-2002, 06:28 AM
last one
Jay-Mo
07-16-2002, 12:42 PM
Your concept is great. Waiting to see more.
pascal_blanche
07-21-2002, 02:20 AM
I wich I had this concept in mind.. really pushed! and you could go a little further with the 3D model.. bravo!
ZrO-1
07-21-2002, 02:51 AM
The concept drawing is awesome. The model is following it really well. I love the size and shape of this beast.
Great stuff so far. :thumbsup:
DanielWichterich
07-21-2002, 04:10 PM
can't wait to see the facial expression of your sketch in 3d!
:applause:
Mattman
07-22-2002, 01:01 AM
well folks, this is what you've all been waiting for. well, part of it anyway :) this is the model so far, i hope i get it done in time, because i'd sure like to get more detail in.....
low-rez cage
Mattman
07-22-2002, 01:03 AM
smoothed preview
ZrO-1
07-22-2002, 01:10 AM
hahaha Mattman that is AWESOME!
Such a clean and perfect model. I thought your sketches rocked, but this is even better.
Great work so far :thumbsup:
Mattman
07-22-2002, 02:49 PM
thanks for the encouragement, Zro-1 !
Fedron
07-22-2002, 06:26 PM
:bounce: Oh Mattman i really love you compact rihno!!! He's so cut and strong at the same time!!!
Some advises:
The eye is too small. And you should tweak a little the eye part of the head. Look at your sketch, the eye should be in the same line than the shoulder fold.
Keep going dude yours is a winner!!:thumbsup:
Mattman
07-22-2002, 07:29 PM
thanks for the crits.... you're right about the eye thing. i will have to make some adjustments on the shape of the head, too, which might fix it....
Mattman
07-23-2002, 05:36 AM
quick update, just started the front foot
:buttrock:
Gollum
07-23-2002, 02:19 PM
Awesome! This beast is gonna be slow, but can probably walk right through a 1m thick concrete wall without as much as blinking... ;)
The sketches are a nice touch, so we can see how your beast was evolving in your head! Now the models seems to be turning out equally well, keep up the good work!
:applause:
Fedron
07-23-2002, 05:09 PM
Nice Matt, very nice, keep going :thumbsup: !!
if you stick to the sketch this will be my favourite BoB, I love this "character" :thumbsup:
Absolutely adore your design - it's one of those subtley brilliant ideas that makes you go "Damn... I wish that was my BoB!".
If you're model gets even 50% of the level of character in your design then you're onto a winner for me! :D
Have a clapping green grinning round thing -- > :applause:
Oh and MORE!!! :D
erilaz
07-23-2002, 09:07 PM
Wow! The impression of weight you get from the model is perfect! I love the design! :D
Mattman
07-23-2002, 11:05 PM
thanks for the feedback. here's the latest update, i alternate between wings3d and maya, depending on where i am working from...
:buttrock:
low-rez cage
Mattman
07-23-2002, 11:07 PM
smoothed preview
KOryH
07-23-2002, 11:09 PM
Cool, I love the porportions!
Mattman
07-23-2002, 11:20 PM
Kory:
thanks. i love the artwork in your portfolio! inspiring, since i'm trying to become a better painter...
TedTerranova
07-24-2002, 01:57 AM
I really love the playfullness of this piece. And yet it is a very tight model. Really great stuff. I look forward to the finished product!
Mattman
07-24-2002, 06:19 PM
just another update
Mattman
07-24-2002, 06:21 PM
smoothed....
anyone want a different view? just let me know
DanielWichterich
07-24-2002, 06:44 PM
Your 3d character does not show the same emotion of your sketch which i liked so much.
Give him deeper rings around his eyes (don't know the correct term for that :shrug: ). In your sketch he looked more defensive like beeing afraid of a stronger animal. Maybe work on that!
But apart from that: great!
Mattman
07-24-2002, 07:44 PM
thanks for the advice. yes, i had forgotten to capture the emotion, but then again i didn't have an emotion in mind for my concept sketches.....lack of thought/depth in concept? probably
levius
07-24-2002, 08:44 PM
Looks great :), Very original character :thumbsup:
BTW: what is wing 3D? It looks like Nendo to me, is it similar? What are the benefits of modeling there? Is it hard to export/import between Maya/wings3D?
Mattman
07-24-2002, 09:28 PM
wings3d is a free app. some guy couldn't purchase Nendo (ever try to buy a license to Mirai?) and decided to write his own app. it has most of the functionality of Nendo, and is updated quite often by the guy. it can import and export .obj and .3ds files, among several others (if u want to import/export between wings and maya, you'll need the obj import plugin for maya)....once you get used to the interface, the tools are great....especially for a free modeling package! - but, no rendering.....
http://www.wings3d.com
levius
07-25-2002, 10:34 AM
Wow, looks great :), where can I read the full story?
erilaz
07-25-2002, 10:47 AM
Ah yes, good old wings3D. I have also had the pain of trying to get a hold of a Mirai evaluation.
Why Nendo? WHY???? :scream:
Mattman
08-04-2002, 01:20 AM
final render..... if i happen to have more time i might post another.
erilaz
08-04-2002, 01:33 AM
Such a cool head! Very nice. Strong, and cute at the same time!:thumbsup: Different angles would be nice!
Mattman
08-04-2002, 11:00 PM
another angle
Mattman
08-04-2002, 11:01 PM
yet another angle!
Mattman
08-04-2002, 11:03 PM
and.....another! bored yet?
Mattman
08-04-2002, 11:05 PM
more....
Mattman
08-04-2002, 11:06 PM
just a couple more.....
Mattman
08-04-2002, 11:08 PM
last one!
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