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View Full Version : Star Wars Racer: The Mon Gazza Invitational


wedge
07-06-2002, 03:57 PM
Short animation pod-race available at Pixelito Animation (http://pixelito.tripod.com) as well as Fanfilm Selects (http://www.swellcast.com/ffselects/). 17MB DiVX avi.

Yeah, it's not up to the quality of many of the other works on here, but you know what?

the entire production was completed in only 35 days, due to a VERY VERY VERY strict deadline. That is to say that on May 1 i had absolutely nothing - no models, no textures, no nothing - and on June 4 my film was being projected on a large format screen in a jam-packed 450 person theater. Personally, I think this is damned good for 35 days work, start to finish.

Things I DON'T want crits on include: Sebulba and Gasgano (I did these both in one night, a few days before deadline. I know they're not textured, hell I even know they're not animated well. But they're the first characters I ever did and I did them both in one night), the last...say... 4 shots... (These were done the NIGHT BEFORE deadline, and thus i didn't have much time to put into them), and the rock texture (its a file texture i painted and used over and over again. No rock shaders I found looked right). Come to think of it, I showed my movie, I got a passing grade, and I got my high-school diploma, so I don't really think criticisms matter at this point :D

Sure I'd like to go back and fix things, but I've moved on to bigger and better things.

popnGEAR
07-06-2002, 08:12 PM
If criticisms don't matter what do you want peole to post? You're pretty much telling us you don't care what we think. :rolleyes:

wedge
07-07-2002, 03:12 AM
all i'm saying is that my project has already been handed in to my teacher, so I can't really change anything now anyways.

I'm just afraid of getting multiple crits on the Sebulba model and the ground texture. I already know these suck, as I've been told by dozens of people, and I don't know if I could deal with any more of those.

Crits do matter, it's just that I think I would go crazy if I got another one about my untextured, poorly modeled characters, or my repeating ground texture.

MIst
07-07-2002, 04:50 PM
I like the movie overall. I like the camera angles and that explosion. What was used to make this and how long did it take to do?

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