wedge
07-06-2002, 03:15 PM
Is there a way to view Base Geometry flat shaded and show the smoothed geometery, stiched and mirrored, on the other side? I.E. a full head, split down the middle - one side low poly and editable, the other side smooth, uneditable...
I tried just shading the base geometry, except there are parts where the smoothed one goes on top of the base geometry.
I tried just shading the base geometry, except there are parts where the smoothed one goes on top of the base geometry.
