View Full Version : Vehicle: Tom's Castrol Supra - The Track Composites
03-17-2004, 08:53 PM
EDIT: NEW RENDER ABOUT 12 POSTS BELOW. PLEASE SCROLL DOWN, OR...CLICK HERE (http://www.valcatohosting.com/~whitting/images/track.jpg)
Okay, well big thanx to every1 in my earlier thread :thumbsup: ...they helped me reform the mesh, a huge fix-list was done, and...I also said I'd do some track composites...so here they are!
Modelled in 3D Studio Max 5
Textured using Macromedia Fireworks MX (100% handmade decals)
Rendered using Brazil
Post render touch-ups using Photoshop 6
I'd really like some criticism on the composition, any improvements or tweaks will be greatly appreciated. The images are pretty desaturated, this may not be to every1's tase, but I was trying to get that "Ameteur digital camera" look...
There are some flaws I know about...quite a few infact...I'll see how many I can get away with people not noticing.
03-17-2004, 09:02 PM
Very nice composite, but on that first image the position of the car and the speed that it seems to be travelling on looks like he is about to crash. Very nice model:thumbsup:
03-17-2004, 09:34 PM
nice looking renderings man, any tutorial on "COMPOSITING" plzzzzzzzz, :buttrock:
03-17-2004, 09:42 PM
Just changed the uploaded pictures...same URLS, just tweaked em...tweaks:
-Increased shadow density
As soon as I posted the pics I notcied those errors, so I quickly opened Photoshop and was running round like a blue-bummed fly to get it done speedy.
@m4xm4n: Yea...It's a woman driver so...she probably has a huge amount of courage and is just taking the corner with gutso...I mean...we all know women make better drivers :hmm: Well, this one must...judging by the angle she's taking this corner...
@vexal: Thanx man! I didnt really learn from any tutorials, just played around...it's not as hard as you think (or not as hard as I thought it would be, before I started doing it) I'm not very good..so im hardly in a position to give advice, but in a nutshell; find ur image, try match the angle, try match the lighting, try match the camera lens size, then add a floor to your scene with a matte/shadow material (max) and basicly render...that is..."in a nutshell..."
03-18-2004, 09:39 PM
Second render is kind nice, the first 1 needs a little work IMHO. I think if this were a photo, the background, and the wheels would be blurred, but the car would be to a lesser extent. I only say this because I have seen some great photos where "panning", and the proper shutterspeed create a reasonably clear vehicle while blurring the other elements. Also the drivers line on that turn is awful! Nice work overall, post more!;)
03-18-2004, 09:47 PM
why are the photos so blurred, its from the photo or photoshop?!
Nice car :) Always thought that JGTC cars look cool...
on the first pic, the lighting and reflections seems like its inside something...hard to explain, like under a bridge or something...
great work though :beer:
btw, when did they start letting women drivers compete in JGTC? :D
03-19-2004, 11:03 PM
but the composiing isn't that good at all. I know it is hard to do, but you should try to fake the lightning of the enviroment that has iluminated the compositing picture. maybe use a hdri image that fits nearly th original environment.
yes, love this car, (ola tom levins ;))
where did you found their fantastic background ??
03-20-2004, 09:59 AM
I'm currently working on a new, improved image, using all the critique I've gained here. I'll post it within the next few days, as I've been a bit busy of late.
Tbonz816: Thanx for the critique. I decided to give the cars themselves a litle blur to try and add to the realism. I too have seen photos where the car is totally un-blurred, and the background is super-blurred...and in the _real_ photos, the cars look fake...so in a composite...It would just look UBER fake.
Guybrush: Photoshop, high speed cars, slow speed shutter.
ken_g9: Thanx man, and yea...JGTC are the best :) I have takken your critique into consideration and im making a new one...it should be much better... and about women drivers...well, equal oppertunities and all...
Creative: Yea...The problem is finding a HDRI map to match, I have some similar, but they all have a sunset or something _really_ annoying so that I get some orange on the car, and the sky isn't exactly sunny ol' england... :D
Tyio: Glad you like the car. The backgrounds I eventually found on an old backup CD of my old "My Pictures" folder. I have no idea why I had pictures of a track, but I also had pictures of railway tracks...haha...wierd stuff :/ Originally I think I google image searched, that's where I normally get pics.
Again, thank you all for your replies.
03-20-2004, 12:24 PM
Well, it's a good piece either way,:thumbsup: I guess the amateur video camera shots would look like your composites. I prefer the professional photographer look, but it is all a matter of taste. Seems a shame that such a fine/detailed model (that you worked hard on) is obscured by an effect. Great stuff :applause:
03-20-2004, 03:48 PM
Well, I've worked a 'lil more on this "upcoming" one, and just for you ;) I'm gonna lessen the blur. Motion blur pixel length is 2pixels :) It'll be hardly blurred my friend :)
I gotta finish it...but I got battlefield:Vietnam, and damn, that games addictive!
03-20-2004, 10:51 PM
YaY! I found the time to get it done!
This is _my_ favourite so far, and I think it's the best, what do you guys think?
I have all the layers preserved if any1 thinks it needs some revisions... :)
03-21-2004, 12:59 AM
The last image looks really good. I think the first 2 are a bit too blurred, but that's just my personal preference.
Just wondering though, why is the wheel in the last picture turned so far?? Looks like it's going to end up off the track :D
03-21-2004, 04:32 AM
MUCH BETTER IMO! It still conveys a sense of speed, but looks much more professional.
I would just adjust the cars position on the track, and the direction of the front tires so they match the direction of the car. Glad to see the progress!:beer:
It's lookin nice, just a few things that came off not as wrong, just not tweaked enough...
also, these are just my opinions..
1. The car is way to bright for the last picture, the day is overcast, so the car should appear more grey.
2. dealing with the overcast day, the reflection on the door isn't right as it appears to have blue sky in it, so just add an overcast sky into your reflection map and all should be well
3. i don't understand what's making the top of the hood reflect green, unless there's an invisble tree or something there =P
4. with the compositing aspect of it, add some noise to the cars layer, or, remove the noise from the background then add noise to both layers simutaneously to blend it in more
all in all it's lookin nice!
03-22-2004, 11:32 AM
Hey guys, thanx for the comments!
@Viper11885: OK, explination about the car's position / situation:
The car has exited the corner seen in the background, the next corner is a hard right, so, the driver has moved to the left of the track, and just started turning into the corner. This is why the wheel is turned, the car has some lateral roll, and her head is leaning into the corner. I thought it would be more interesting that just driving straight :thumbsup:
@Tbonz816: See above for the explination of the track/car position, glad you like the progress!
@Norb: Thanx for the critique; here's some feedback:
1. Yea, it appears pretty bright, huh? This car is pretty much day-glo white though, this _is_ pretty dull for this car, when it's sunny, this car hurts to look at :)
2. Damn you for being so observent! Hehehe...yea, my HDRI map was a sunny day, and desaturating it ruined the reflections...I was hoping people wouldn't notice :P
3. Again, HDRI map didnt match...but invisible tree...? Hmmm...I wonder... :lightbulb
4. Well, this is where it's prefference. Whenever I add noise people comment that I'm ruining the beauty and hiding the detailing of the car. So this is a matter of "Ya can't please all the people, all the time"
Thanx for your comments all, especially Norb! :)
03-23-2004, 12:17 AM
hey that is a some work i like the blurs... how long does blurs like that take... my computer a 1.6GHz with a 64 mg video card and 768mb ram.. its like huffin an puffin and im just tryin to render the wheels not even the car thin this scene... is there a plugin you used? im just usin the max 6 defult blur
01-17-2006, 06:00 PM
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