dragonfollower
03-17-2004, 03:46 PM
OK....in need of some help here.
I have a character rig I'm making that is giving me some trouble. If I select the Root Bone and move it up or down, the rig moves perfectly fine, with the feet (which are orient-constrained to a reverse foot and the geometry skeleton) remaining on the ground-plane and the IK legs bending.
But if I KEY the Root Bone (Ctrl-S), now when I move the Root Bone, the character's feet no longer stay in one place. It's almost as if the orient-constraints suddenly stop working or something. What am I doing wrong?
I can post a screenshot if needed.
Thanks in advance!
-Brian
I have a character rig I'm making that is giving me some trouble. If I select the Root Bone and move it up or down, the rig moves perfectly fine, with the feet (which are orient-constrained to a reverse foot and the geometry skeleton) remaining on the ground-plane and the IK legs bending.
But if I KEY the Root Bone (Ctrl-S), now when I move the Root Bone, the character's feet no longer stay in one place. It's almost as if the orient-constraints suddenly stop working or something. What am I doing wrong?
I can post a screenshot if needed.
Thanks in advance!
-Brian
