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View Full Version : Game art competition #6: Edward Norton/American History X


Xeone
03-16-2004, 08:38 PM
Well i'll try this one, Derek Vinyard from American History X, i really liked that movie, i hope to make him justice...this will be my first game model....

I'm searching for pictures right now, i'll post soon

here we go, ref. pic:

http://www.nabaku.com/xeone/caught.jpg

http://www.nabaku.com/xeone/face.jpg

Xeone
03-18-2004, 04:42 PM
just some test, one hour work, still too much poly around...

http://www.nabaku.com/xeone/test1.jpg

http://www.nabaku.com/xeone/test2.jpg

Tait
03-18-2004, 08:15 PM
good start! keep it up. good choice too. you gonna do him with his top off showing all is tattoos? if so make sure people know what your doing when they see you making them!

Supervlieg
03-18-2004, 09:01 PM
Ah dont we all remember the sound of jaws breaking on the curbstone. Good character choice. That was one mean bastard in the movie.

The head looks spot on, though the eyes will sell him.

LordDubu
03-18-2004, 10:06 PM
Looks like Ed, alright. Hopefuly Ed's gonna be a villain in the game though :)

Xeone
03-18-2004, 10:41 PM
i'll do him as u see in the first pic, only with boxers, boots and tatoos..as you see him in the flashback in the movie...i hope i can save a bunch of poly's to make his gun too.

I'm happy u like my work till now, this is my fourth work in 3d but i've read tons of tutorial!

AdamAtomic
03-19-2004, 12:42 AM
excellent start! It may just be the field-of-view in the viewport, but the nose and eyes look a tad too large. Give 'im the squinty-eyed hardass look! Definitely going to follow this one.

Pezz3D
03-19-2004, 12:49 AM
no offense to ed norton but his nose is pretty big. :P

david
03-19-2004, 07:55 PM
Looking good so far, but some advice, don't put the reference picture on the model to look if the model looks like the reference picture. (Get that? ;) Because it always does. When they model looks alright without the photo then you know you've got it right.

Keep up the good work, mate. I'm looking forward to this character:)

Xeone
03-20-2004, 03:35 PM
small update, started the body

http://www.nabaku.com/xeone/body.jpg
http://www.nabaku.com/xeone/back.jpg
http://www.nabaku.com/xeone/wire.jpg

next i'll give him some ears i think...it looks kinda "alien" with bald head and no ears...=P

LordDubu
03-20-2004, 04:35 PM
Good anatomy, but Ed looks more like he did in Fight Club than he did in American History x with his current musculature.

Buck
03-20-2004, 05:22 PM
yeah you definetly need to beef up the shoulders and biceps. Just look at the pic in your first post!

Lekku
03-25-2004, 06:26 PM
The nose needs work; etch in creases, so it doesn't turn into a bulbous mass. Also, Norton was pretty buff in X. Try bulking up his trapezius (triangular muscle behind the neck.)

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